Difference between revisions of "TODO"

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142 bytes removed ,  12:33, 6 May 2008
m
Static + dynamic plugins work now
m (Static + dynamic plugins work now)
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* On OSX: Support a plugin build in the bundle target: *.plugin files should be put into ScummVM.app/Contents/PlugIns/; this also means that the loader needs to search in the plugin dir of the active bundle. So use the CF bundle API, inside a #ifdef MACOSX block.
* On OSX: Support a plugin build in the bundle target: *.plugin files should be put into ScummVM.app/Contents/PlugIns/; this also means that the loader needs to search in the plugin dir of the active bundle. So use the CF bundle API, inside a #ifdef MACOSX block.
* Make DetectedGame::updateDesc a normal function, not a member function.
* Make DetectedGame::updateDesc a normal function, not a member function.
* Allow static and dynamic plugins to be used at the same time. I.e. make it possible to build some plugins statically, and some dynamically.


=== Launcher ===
=== Launcher ===
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