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856 bytes removed ,  08:23, 20 July 2008
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I'm currently involved in Residual sub project.
 
My TODO list for Residual (with priority):
 
* add emergency font support and fps display to tinygl renderer
* fix Lua save/load to be portable
* fix font positioning
* add Opengl zbuffer hardware replacement using TinyGL as mix of hardware and software renderer
* try optimise main loop by less frequently calls of lua updates
* fix color textures in some places
* implement/fix (de)/allocation of resources and other things before save/load stuff
* implement save/load for rest part of engine
* optimise TinyGL by smart region updates
* fix TinyGL texture glitch
* fix shadow rendering when object/actor is behind of shadow plane
* try calculate better zbuffer precisions for zbuffer bitmaps
* do Grim finishable
* do Grim demo playable and finishable
* bugs fixing
* engine cleanup
* More ports/platforms stuff
* preliminary engine changes for Monkey 4
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