Difference between revisions of "AGI/TODO"

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148 bytes added ,  01:47, 18 January 2009
Added back idea for using custom 256-color palettes with AGI256(-2). This is NOT yet implemented as AGI256(-2) uses the default VGA 256-color palette.
(Remove already implemented features)
(Added back idea for using custom 256-color palettes with AGI256(-2). This is NOT yet implemented as AGI256(-2) uses the default VGA 256-color palette.)
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=== Features that'd be nice to have ===
=== Features that'd be nice to have ===
* Custom 256-color palette support for fan games using [[AGI/Specifications/Other#AGI256|AGI256]] or [[AGI/Specifications/Other#AGI256-2|AGI256-2]]
* Custom picture/view/cel-dependent palettes
* Custom picture/view/cel-dependent palettes
** Example: Darken the backgrounds, lighten the ego and objects.
** Example: Darken the backgrounds, lighten the ego and objects.
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