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Starship Titanic

Revision as of 20:26, 10 October 2017 by Dreammaster (talk | contribs) (Removed implementing German as a TODO)
Starship Titanic
No Screenshot Available
First release 1998
Also known as N/A
Developed by The Digital Village
Published by Simon & Schuster Interactive
Distributed by Simon & Schuster Interactive
Platforms Windows, Macintosh
Resolution 640x480, 16-bit color
Engine Titanic
Support Since ScummVM 1.10.0
Available for
Purchase
Yes


Starship Titanic is a point and click adventure game where the Starship Titanic experiences a system failure and crash lands on Earth during its maiden voyage.

TODOs

  • We don't support the QSound library the original game used for simulating sounds in 3D space to output to standard stereo. We just do a very basic reduction of volume based on sounds' distance from the player.
  • The last puzzle of the game, the 3D starmap, contains a massive amount of code. This includes a lot of matrix manipulations, a lot of whose methods still have anonymous names like 'fn1'. We could really use a developer with more mathematical experience to spend time cleaning up the code base and giving everything better names.

External Links