Difference between revisions of "Summer of Code/Application/2018"

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(First draft of GSoC 2018 application)
 
 
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|Applications for prior SoCs: || [[Summer of Code/Application/2017|2017]], [[Summer of Code/Application/2016|2016]], [[Summer of Code/Application/2015|2015]], [[Summer of Code/Application/2014|2014]], [[Summer of Code/Application/2013|2013]], [[Summer of Code/Application/2012|2012]], [[Summer of Code/Application/2011|2011]], [[Summer of Code/Application/2009|2009]], [[Summer of Code/Application/2008|2008]], [[Summer of Code/Application/2007|2007]]
|Applications for prior SoCs: || [[Summer of Code/Application/2017|2017]], [[Summer of Code/Application/2016|2016]], [[Summer of Code/Application/2015|2015]], [[Summer of Code/Application/2014|2014]], [[Summer of Code/Application/2013|2013]], [[Summer of Code/Application/2012|2012]], [[Summer of Code/Application/2011|2011]], [[Summer of Code/Application/2009|2009]], [[Summer of Code/Application/2008|2008]], [[Summer of Code/Application/2007|2007]]
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|Organization administrator: || <span style="color:red">strangerke</span>
|Organization administrator: || strangerke
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|Organization co-administrator: || <span style="color:red">sev</span>
|Organization co-administrator: || sev
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|Backup administrator: || <span style="color:red">criezy or djwillis</span>
|Backup administrator: || criezy
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|Project License: || GPLv2+
|Project License: || GPLv2+
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= Part 1 - Application Form =
= Part 1 - Application Form =
=== Why does your org want to participate in Google Summer of Code? (1000 characters) ===
=== Why does your org want to participate in Google Summer of Code? (1000 characters) ===
In 2016 and every year from 2007 to 2014, the program has given us the opportunity to have talented and motivated students working with us. It also gave us the opportunity in 2016 to broaden our scope to RPG games, which was something we were looking for for years!
Almost every year since 2007, the program has given us the opportunity to have talented and motivated students working with us. It also gave us the opportunity in 2016 to broaden our scope to RPG games, which was something we were looking for for years!


What we hope to gain is valuable code contributions, and new developers for the project. In previous years, we've had students take up and complete tasks which were on our Ideas page, including for example full new engines ports. But also, some students have come up with new functionality, proposing and finally implementing it. These have been our favorites.
What we hope to gain is valuable code contributions, and new developers for the project. In previous years, we've had students take up and complete tasks which were on our Ideas page, including for example full new engines ports. But also, some students have come up with new functionality, proposing and finally implementing it. These have been our favorites.
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=== How many potential mentors do you have for this year's program? ===
=== How many potential mentors do you have for this year's program? ===
[6-10]
==== Mentors ====
==== Mentors ====
# aquadran
# aquadran
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=== How will you help your students stay on schedule to complete their projects? ===
=== How will you help your students stay on schedule to complete their projects? ===
First of all we ask that students give a detailed schedule for their project as part of their application for GSoC. We know that this is likely to change after the start of the coding period, but this helps the students in splitting the work into small manageable tasks and organising their work. This also helps to make sure that the project is achievable and realistic.
<span style="color:red">Text modified to make it fit in 1000 char</span>


We also ask our students to give regular feedback to their mentors during the coding period, at least once every 2 days. We also ask them to blog at least once a week about their progress.
First of all we ask that students give a detailed schedule for their project as part of their application for GSoC. We know that this is likely to change after the start of the coding period, but this helps the students in splitting the work into small manageable tasks and organizing their work. This also helps to make sure that the project is achievable and realistic.
We also strongly encourage the students to ask questions on our IRC channel. As an empirical fact, on IRC any student will be able to get support literally 24/7, as our developers are scattered all over the globe.


With those rules in place, it's very easy for the mentors and the co-mentors to detect any difficulty a student may experience, and help them to fix it or work around it.
We also ask our students to give regular feedback to their mentors during the coding period, at least once every 2 days, and to blog at least once a week about their progress.


In parallel, the mentors regularly check on the progress of the student to make sure that the schedule remains realistic. If the student is ahead of schedule, some extra work may be discussed. At the opposite, if the student is behind schedule, discussions will occur very early among the mentors and then with the student to define what can be put in place so that the student completes the projects nevertheless.
It's therefore easy for the mentors and the co-mentors to detect any difficulty a student may experience, and help them to fix it or work around it.
 
In parallel, mentors check the progress to make sure the schedule remains realistic. If the student is behind schedule, discussions will occur very early among the mentors and then with the student to define what can be put in place so that the student completes the projects nevertheless.


=== How will you get your students involved in your community during GSoC? ===
=== How will you get your students involved in your community during GSoC? ===
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*2008: Pass 5 / 1 Fail
*2008: Pass 5 / 1 Fail
*2007: Pass 5 / 2 Fail
*2007: Pass 5 / 2 Fail
=== If your org has applied for GSoC before but not been accepted, select the years: ===
*2015


=== Are you part of a foundation/umbrella organization? ===
=== Are you part of a foundation/umbrella organization? ===
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=== What year was your project started? ===
=== What year was your project started? ===
2001
2001
=== Where does your source code live? ===
https://github.com/scummvm/scummvm
https://github.com/residualvm/residualvm


= Part 2 - Organization Profile =
= Part 2 - Organization Profile =
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=== Topic Tags ===
=== Topic Tags ===
Game, Engines, Software Preservation
games, game engines, software preservation


=== Short Description of the Organization (180 char) ===
=== Short Description of the Organization (180 char) ===
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