Difference between revisions of "Summer of Code/GSoC2020"

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fix broken ResidualVM link
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This page lists students and projects for the [https://summerofcode.withgoogle.com/ Google Summer of Code 2020]. See also Google's [https://summerofcode.withgoogle.com/organizations/6220252087582720/ ScummVM organization info] page.
This page lists students and projects for the [https://summerofcode.withgoogle.com/archive/2020 Google Summer of Code 2020]. See also Google's [https://summerofcode.withgoogle.com/archive/2020/organizations/6265295930392576/ ScummVM organization info] page.
= ScummVM =
= ScummVM =


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;<u>Code:</u>: [https://github.com/npjg/scummvm Work in Progress]
;<u>Code:</u>: [https://github.com/npjg/scummvm Work in Progress]


;<u>Outcome:</u>: In progress.
;<u>Outcome:</u>: Success. The code has been merged into master.


;<u>Technical contacts:</u>:  
;<u>Technical contacts:</u>:  
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;<u>Code:</u>: [https://github.com/djsrv/scummvm Work in Progress]
;<u>Code:</u>: [https://github.com/djsrv/scummvm Work in Progress]


;<u>Outcome:</u>: In progress.
;<u>Outcome:</u>: Success. The code has been merged into master.


;<u>Technical contacts:</u>:  
;<u>Technical contacts:</u>:  
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[[Director/Games|Many 90s-era adventure games]] were developed using the Macromedia (now Adobe) Director tool. It would be nice to be able to play these games in ScummVM! We have a WIP engine in ScummVM tree, but it requires much more work in order to implement all hundreds of Lingo commands.
[[Director/Games|Many 90s-era adventure games]] were developed using the Macromedia (now Adobe) Director tool. It would be nice to be able to play these games in ScummVM! We have a WIP engine in ScummVM tree, but it requires much more work in order to implement all hundreds of Lingo commands.


== Unicode and BiDi support for GUI && Move Detection features to the main executable ==
== Unicode and BiDi support for GUI & Move Detection features to the main executable ==
;<u>Student:</u>: [[User:aryanrawlani28|Aryan Rawlani]]
;<u>Student:</u>: [[User:aryanrawlani28|Aryan Rawlani]]


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;<u>Code:</u>: [https://github.com/aryanrawlani28/scummvm Work in Progress]
;<u>Code:</u>: [https://github.com/aryanrawlani28/scummvm Work in Progress]


;<u>Outcome:</u>: In progress.
;<u>Outcome:</u>: Success. The code has been merged into master.


;<u>Technical contacts:</u>:  
;<u>Technical contacts:</u>:  
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You need a medium knowledge of C++ for this task. Some bash shell knowledge is a plus.
You need a medium knowledge of C++ for this task. Some bash shell knowledge is a plus.


== Wintermute 3D ==
== Wintermute 3D ==
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;<u>Code:</u>: [https://github.com/GunnarBirke/residualvm Work in Progress]
;<u>Code:</u>: [https://github.com/GunnarBirke/residualvm Work in Progress]


;<u>Outcome:</u>: In progress.
;<u>Outcome:</u>: Success. The code has been merged into master.


;<u>Technical contacts:</u>:  
;<u>Technical contacts:</u>:  
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In 2012, support for games using the Wintermute engine was merged into ScummVM, but it still lacks support for games which use 3D graphics. It would be great to be able to play these games in ResidualVM!
In 2012, support for games using the Wintermute engine was merged into ScummVM, but it still lacks support for games which use 3D graphics. It would be great to be able to play these games in ResidualVM!


'''ResidualVM project.''' See [http://wiki.residualvm.org/index.php/GSoC_Ideas#Wintermute_3D_port Wintermute 3D] for more details.
'''ResidualVM project.''' See [https://wiki.scummvm.org/index.php?title=Summer_of_Code/GSoC_Ideas_2020#Wintermute_3D Wintermute 3D] for more details.
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