Difference between revisions of "Sword1"

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m (Added PSX, Wii and NDS version info)
(Add myself as engine developer for sword1)
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{{EngineDescription|
 
{{EngineDescription|
 
       name=Sword1|
 
       name=Sword1|
       developer=[[User:lavosspawn|lavosspawn]]|
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       developer=[[User:lavosspawn|lavosspawn]], [[User:criezy|criezy]]|
 
       companies=[[Revolution|Revolution Software]]|
 
       companies=[[Revolution|Revolution Software]]|
 
       usedBy=[[Broken Sword 1]]|
 
       usedBy=[[Broken Sword 1]]|
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         status=Complete|
 
         status=Complete|
 
}}
 
}}
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== About ==
 +
'''Sword1''' is the internal name for the Virtual Theatre variant which runs [[Broken Sword 1]].
 +
 +
Sword1 is a further developed engine from the [[Lure]] and [[Sky]] variants and was followed by the engine for [[Broken Sword 2]].
 +
  
 
==Status==
 
==Status==
 
*[[Datafiles#Broken_Sword_1:_The_Shadow_of_the_Templars|Data files]] have to be copied from the CDs and renamed.
 
*[[Datafiles#Broken_Sword_1:_The_Shadow_of_the_Templars|Data files]] have to be copied from the CDs and renamed.
*Due to unsupported smacker format [http://scummvm.org/downloads.php#extras reencoded cutscenes] need to be downloaded.
 
 
*STR cutscenes in PSX version are not supported, [http://scummvm.org/downloads.php#extras reencoded cutscenes] need to be downloaded.
 
*STR cutscenes in PSX version are not supported, [http://scummvm.org/downloads.php#extras reencoded cutscenes] need to be downloaded.
 
*Game data files contain text in all languages (possible to switch in ScummVM options) but speech is only for one language.
 
*Game data files contain text in all languages (possible to switch in ScummVM options) but speech is only for one language.

Revision as of 18:19, 20 July 2016

Sword1
Engine developer lavosspawn, criezy
Companies that used it Revolution Software
Games that use it Broken Sword 1
Date added to ScummVM 2003-12-16
First release containing it 0.6.0

About

Sword1 is the internal name for the Virtual Theatre variant which runs Broken Sword 1.

Sword1 is a further developed engine from the Lure and Sky variants and was followed by the engine for Broken Sword 2.


Status

  • Data files have to be copied from the CDs and renamed.
  • STR cutscenes in PSX version are not supported, reencoded cutscenes need to be downloaded.
  • Game data files contain text in all languages (possible to switch in ScummVM options) but speech is only for one language.
  • GBA, PalmOS, Wii and NDS versions aren't supported.

External links