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(moving Broken Sword engine information to Sword1) |
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* | {{EngineDescription| | ||
*Game data files contain text in all | name=Sword1| | ||
* | developer=[[User:lavosspawn|lavosspawn]], [[User:criezy|criezy]]| | ||
companies=[[Revolution|Revolution Software]]| | |||
usedBy=[[Broken Sword 1]]| | |||
dateAdded=December 16, 2003| | |||
release=0.6.0| | |||
status=Complete| | |||
}} | |||
== About == | |||
'''Sword1''' is the internal name for the Virtual Theatre variant which runs [[Broken Sword 1]]. | |||
Sword1 is a further developed engine from the [[Lure]] and [[Sky]] variants and was followed by the engine for [[Broken Sword 2]]. | |||
==Status== | |||
*[[Datafiles#Broken_Sword_1:_The_Shadow_of_the_Templars|Data files]] have to be copied from the CDs and renamed. | |||
*STR cutscenes in PSX version are not supported, [http://scummvm.org/downloads.php#extras reencoded cutscenes] need to be downloaded. | |||
*Game data files contain text in all languages (possible to switch in ScummVM options) but speech is only for one language. | |||
*GBA, PalmOS, Wii and NDS versions aren't supported. | |||
== External links == | |||
* [http://en.wikipedia.org/wiki/Virtual_Theatre Wikipedia article on Virtual Theatre] | |||
[[Category:Engines]] |