Difference between revisions of "SymbianOS FAQ"

From ScummVM :: Wiki
Jump to navigation Jump to search
m (made solution less specific)
m (minor tweaks)
Line 11: Line 11:
* run it & enjoy!
* run it & enjoy!


=== Crashes + no sound support on Symbian S60 V1 devices? ===
=== Crashes / no sound support on Symbian S60 devices? ===
When starting any of the games, i'm getting an error message:
When starting any of the games, i'm getting an error message:
  App. closed
  App. closed
Line 20: Line 20:
Symbian S60 V1 devices are very timing sensitive. This means that you should set the music driver to NO music... and this will retain sound fx, but will not play any music. I have managed to get sound from my n-gage, but sometimes you need to reboot your phone between games.
Symbian S60 V1 devices are very timing sensitive. This means that you should set the music driver to NO music... and this will retain sound fx, but will not play any music. I have managed to get sound from my n-gage, but sometimes you need to reboot your phone between games.


The the 6600 is extra extra sensitive about the sound timing, and can very easily crash if something is wrong. This is something I have been trying to work around, but still is not 100% perfect. I might release a version without any sound support to remove the crashes.
The the 6600 is extra extra sensitive about the sound timing, and can very easily crash if something is wrong. This is something I have been trying to work around, but still is not 100% perfect.
 
I will try using a sample rate of 8khz and which seems to be working better than the 16khz I am trying to use, even though the sound quality is much worse. There will be a special 8khz build available soon.

Revision as of 20:23, 4 November 2005

Any chance of a port to Epoc32/S50?

I own a Psion 5MX. Is a port to this old platform considered? Or did the architecture change too much between Epoc32 and S60? That platform has just too little memory and is to slow. For comparison: the S60 running at 103 MHZ is almost too slow, and 8-11 mb of free memory is not enough either. And also the MX is in greyscale.

How to install on devices with <4MB diskspace left (N-Gage and others)?

To get it to install please try the following:

  • download the correct Symbian installer binary for your phone
  • extract the files with UnMakeSIS.exe to a temp folder
  • copy the entire System folder and Document folder to your MemoryCard or internal disk
  • create the dir C:\documents\EScummVM\ (this is where the config file is stored)
  • run it & enjoy!

Crashes / no sound support on Symbian S60 devices?

When starting any of the games, i'm getting an error message:

App. closed
SDL_b
E32USER-CBase 66

After selecting OK, the game starts (no sound, though).

Symbian S60 V1 devices are very timing sensitive. This means that you should set the music driver to NO music... and this will retain sound fx, but will not play any music. I have managed to get sound from my n-gage, but sometimes you need to reboot your phone between games.

The the 6600 is extra extra sensitive about the sound timing, and can very easily crash if something is wrong. This is something I have been trying to work around, but still is not 100% perfect.

I will try using a sample rate of 8khz and which seems to be working better than the 16khz I am trying to use, even though the sound quality is much worse. There will be a special 8khz build available soon.