Difference between revisions of "Template:GP2XControls"

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(move GP2X controls to template)
 
m (Add a category Backend Controls)
 
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{| cellspacing=0 style="width:100%; background-color: #fdfdff; border: 1px solid #6666ff; margin: 5px; padding: 0px; text-align: left;"
|-
|colspan=3 style=" background-color: #f0f0ff; border-bottom: none; margin: 0px; padding: 0em; text-align:center;" | &nbsp;<b><i>Touchscreen: (on F200)</i></b>
|-
!align="left" style="width:25%;"|Buttons
!align="left" style="width:30%;"|Action
!align="left" style="width:45%;"|Notes
|-
|Touchscreen
|Move Pointer and process 'Tap Mode' on touch.
|
|-
|
|-
|Left Trigger + Y
|Toggle Touchscreen 'Tap Mode'
|Adjusts the 'on tap' response, it cycles from 'Left Click' (Default), 'Right Click' and 'Hover'.
|-
|
|-
|Left Trigger + Touchscreen 'Tap'
|Force the touchscreen 'Tap' to simulate a 'Right Click' regardless of the 'Tap Mode'.
|Ideal for quickly simulating a 'Right Click' in games without changing the configured 'Tap Mode'.
|}
{| cellspacing=0 style="width:100%; background-color: #fdfdff; border: 1px solid #6666ff; margin: 5px; padding: 0px; text-align: left;"
{| cellspacing=0 style="width:100%; background-color: #fdfdff; border: 1px solid #6666ff; margin: 5px; padding: 0px; text-align: left;"
|-
|-
|colspan=3 style=" background-color: #f0f0ff; border-bottom: none; margin: 0px; padding: 0em; text-align:center;" | &nbsp;<b><i>Mouse Emulation:</i></b>
|colspan=3 style=" background-color: #f0f0ff; border-bottom: none; margin: 0px; padding: 0em; text-align:center;" | &nbsp;<b><i>Mouse Emulation:</i></b>
|-
|-
!align="left" style="width:25%;"|Button
!align="left" style="width:25%;"|Buttons
!align="left" style="width:25%;"|Action
!align="left" style="width:30%;"|Action
!align="left" style="width:50%;"|Notes
!align="left" style="width:45%;"|Notes
|-
|-
|Joystick
|dPad/Joystick
|Move Pointer
|Move Pointer
|
|-
|-
|Joystick Click
|Joystick Click
|Left Click
|Left Click
|
|-
|-
|B
|B
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|X
|X
|Right Click
|Right Click
|-
|Touchscreen on F200
|
|The touchscreen is fully supported as an input method.
|}
|}


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|colspan=3 style=" background-color: #f0f0ff; border-bottom: none; margin: 0px; padding: 0em; text-align:center;" | &nbsp;<b><i>Keyboard Emulation:</i></b>
|colspan=3 style=" background-color: #f0f0ff; border-bottom: none; margin: 0px; padding: 0em; text-align:center;" | &nbsp;<b><i>Keyboard Emulation:</i></b>
|-
|-
!align="left" style="width:25%;"|Button
!align="left" style="width:25%;"|Buttons
!align="left" style="width:25%;"|Action
!align="left" style="width:30%;"|Action
!align="left" style="width:50%;"|Notes
!align="left" style="width:45%;"|Notes
|-
|-
|Start (Home on F200)
|Start (Home on F200)
|Display in-game menu where supported
|Display in-game menu if supported
|Save, Load, Quit etc.
|Save, Load, Quit etc.
|-
|-
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|-
|-
!align="left" style="width:25%;"|Buttons
!align="left" style="width:25%;"|Buttons
!align="left" style="width:25%;"|Action
!align="left" style="width:30%;"|Action
!align="left" style="width:50%;"|Notes
!align="left" style="width:45%;"|Notes
|-
|-
|Left Trigger + Volume
|Left Trigger + Volume
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|Left Trigger + Right Trigger
|Left Trigger + Right Trigger
|Display the [[Virtual_Keyboard|ScummVM Virtual Keyboard]]
|Display the [[Virtual_Keyboard|ScummVM Virtual Keyboard]]
|Ideal for entering 'Save Game' names or 'Copy Protection' information.
|-
|-
|Left Trigger + Start (or Home on the F200)
|Left Trigger + Start (or Home on the F200)
|Display the Global ScummVM Main Menu
|Display the Global ScummVM Main Menu
|Return to launcher and setup system options
|Return to launcher and setup system options
|-
|Left Trigger + Y
|Toggle 'Zoom'
|Cycles the zoom modes - Ideal for games like Broken Sword
|-
|-
|Left Trigger + Select
|Left Trigger + Select
|Exit ScummVM gracefully
|Exit ScummVM gracefully
|Please exit doing this, do not just turn off your GP2X or you can loose save games
|Please exit ScummVM doing this or via the menu, do not just turn off your Caanoo or you can loose save games
|-
|-
|Left Trigger + A
|Left Trigger + A
|Open "Predictive Text" entry dialog
|Open "Predictive Text" entry dialog
|Used in [[AGI]] games as long as a suitable dictionary is available (included in > 0.10.0 releases)
|Used in [[AGI]] games as long as a suitable dictionary is available
|-
|Left Trigger + B
|Toggle 'Zoom'
|Cycles the zoom modes - Ideal for high resolution games like Broken Sword/COMI
|-
|-
|Joystick Click + X
|Joystick Click + X
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|-
|-
|}
|}
<noinclude>
[[Category:Backend Controls]]
</noinclude>

Latest revision as of 22:29, 13 June 2011

 Touchscreen: (on F200)
Buttons Action Notes
Touchscreen Move Pointer and process 'Tap Mode' on touch.
Left Trigger + Y Toggle Touchscreen 'Tap Mode' Adjusts the 'on tap' response, it cycles from 'Left Click' (Default), 'Right Click' and 'Hover'.
Left Trigger + Touchscreen 'Tap' Force the touchscreen 'Tap' to simulate a 'Right Click' regardless of the 'Tap Mode'. Ideal for quickly simulating a 'Right Click' in games without changing the configured 'Tap Mode'.
 Mouse Emulation:
Buttons Action Notes
dPad/Joystick Move Pointer
Joystick Click Left Click
B Left Click
X Right Click
 Keyboard Emulation:
Buttons Action Notes
Start (Home on F200) Display in-game menu if supported Save, Load, Quit etc.
Select Escape
Y Space Bar
Right Trigger Return
Volume -/+ Set Volume
 Button Combinations:
Buttons Action Notes
Left Trigger + Volume Set Subtitle Speed In SCUMM games
Left Trigger + Right Trigger Display the ScummVM Virtual Keyboard Ideal for entering 'Save Game' names or 'Copy Protection' information.
Left Trigger + Start (or Home on the F200) Display the Global ScummVM Main Menu Return to launcher and setup system options
Left Trigger + Select Exit ScummVM gracefully Please exit ScummVM doing this or via the menu, do not just turn off your Caanoo or you can loose save games
Left Trigger + A Open "Predictive Text" entry dialog Used in AGI games as long as a suitable dictionary is available
Left Trigger + B Toggle 'Zoom' Cycles the zoom modes - Ideal for high resolution games like Broken Sword/COMI
Joystick Click + X Open "Save" dialog Used in Future_Wars