Difference between revisions of "The Curse of Monkey Island"
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{{GameDescription| | {{GameDescription| | ||
image = http://www.scummvm.org/screenshots/lec/comi/scummvm_0_11_1.jpg| | image = http://www.scummvm.org/data/screenshots/lec/comi/scummvm_0_11_1.jpg| | ||
name= The Curse of Monkey Island| | name= The Curse of Monkey Island| | ||
release=1997| | release=1997| | ||
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engine=[[SCUMM]]| | engine=[[SCUMM]]| | ||
support=Since ScummVM 0.4.0| | support=Since ScummVM 0.4.0| | ||
purchase= | purchase=No| | ||
resolution=640x480, 256 colors | resolution=640x480, 256 colors | ||
}} | }} |
Revision as of 23:37, 7 September 2019
The Curse of Monkey Island | ||
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First release | 1997 | |
Also known as | Monkey Island 3, Monkey 3, MI3, COMI, CMI | |
Developed by | LucasArts | |
Published by | LucasArts | |
Distributed by | Activision | |
Platforms | Windows | |
Resolution | 640x480, 256 colors | |
Engine | SCUMM | |
Support | Since ScummVM 0.4.0 | |
Available for Purchase |
No |
The Curse of Monkey Island was the third game in the Monkey Island series, and the twelfth game to use the SCUMM scripting language. The game first follows Guybrush as he is captured by the Zombie Pirate LeChuck, and must escape from the hold of LeChuck's pirate ship. Later Guybrush accidently turns his love, Elaine, into a gold statue with a cursed ring. Now, he has to find an uncursed ring to change her back.