The Curse of Monkey Island

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The Curse of Monkey Island
First release 1997
Also known as Monkey Island 3,
Monkey 3, MI3,
Developed by LucasArts
Published by LucasArts
Distributed by Activision
Platforms Windows
Resolution 640x480, 256 colors
Engine SCUMM
Support Since ScummVM 0.4.0
Available for

The Curse of Monkey Island was the third game in the Monkey Island series, and the twelfth game to use the SCUMM scripting language. The game first follows Guybrush as he is captured by the Zombie Pirate LeChuck, and must escape from the hold of LeChuck's pirate ship. Later Guybrush accidently turns his love, Elaine, into a gold statue with a cursed ring. Now, he has to find an uncursed ring to change her back.


Required data files

For more information on how ScummVM uses game data files, see the user documentation.

Create a game directory with the following files:

  • RESOURCE folder (with content from both CDs)
  • COMI.LA0
  • COMI.LA1
  • COMI.LA2

External links