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We are currently investigating reimplementing the 'Tinsel ' engine, as used by Discworld 1 and 2.
[[user:Ender|Ender]] is organizing this.
=== Status ===
The , Terry Pratchett.
rights situation has been resolved, and Terry Pratchett and his agent Colin Smythe have approved the source release and future freeware re-issuing of the game.
We are currently awaiting receipt of the engine source code.
= Update ===
The latest news (as of 11th October 2005) is that the source code has been successfully located and we are now simply waiting for it to be sorted and sent to us.
This will hopefully happen... 'shortly'. : )
(NB: As of this update, 9th November 2006, we are STILL awaiting delivery of the source code. Other efforts have been launched to locate a second copy of the code in case this keeps dragging on. )
of the .
The [http://www. jameswoodcock.co.uk/ ?page_id=54 ScummVM Music Enhancement Project] has worked on Discworld 's music. [http://www.jameswoodcock.co. uk/ ?p=796 Permission] has been given to release this soundtrack. There are three samples available so far.
Discworld . ./
this . .
=== Summary ===
have to be .
In short, we have all the approval needed to move forward with supporting the game and making Discworld freeware. However Discworld is NOT freeware at the moment. It may be in the future, assuming all goes according to plan.
Whether the gamedata release will have a DFSG/ OSI compatible license remains to be determined.
The Tinsel engine is a scripting engine developed by Perfect 10 Productions/Teeny Weeny Games for their point and click adventure games, based on the Discworld novels authored by Terry Pratchett.
TODO: Expand/correct explanation about Tinsel / Glitter
- Discworld is completable
- Discworld II: Missing Presumed...!? is completable
- Discworld Noir is unsupported
The ScummVM Music Enhancement Project has worked on the music for Discworld, i.e. the first game.
Permission has been given to release this soundtrack.
As of 27 Dec 2007, the full soundtrack is available for download here.
Possible Future Discworld Freeware Release
In short, we have all the approval needed to move forward with supporting the game and making Discworld freeware.
However, Discworld is _NOT_ freeware at the moment. It may be in the future, assuming all goes according to plan.
When this happens, the project will make a announcement in the usual manner i.e. website news item.
Whether the game datafiles release will have a DFSG/OSI compatible license remains to be determined.