Difference between revisions of "Toon/TODO"

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(Added Known Issues for Toon)
 
 
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{{Infobox_TODO|
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taskname=Toon Engine TODO|
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techcontact=[[Toon]] Engine Team|
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subsystem=Engine|
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}}
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==TODO==
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* Implement original Load/Save/Option menus? - Hardcoded in original interpreter.
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==Known Bugs==
 
==Known Bugs==
 
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* Sounds sometimes lost at Spike the Clown's room in Nefarious' Castle (Act 2). Not replicable from savegame.
* Palette corruption
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* Transient Palette Corruption in some scene changes.
** Transient on entry to some screens i.e. first screen in Zanydu after leaving shuttle.
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** Jim's Gym to Zanydu Town Centre (after Fish Flush(?) cutscene).
** Until screen change on Load i.e. Loading in Bricabrac's Machine Room
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** May be triggered by scene transition after cutscene.
* Drew disappears during dialogue when taking Gunk with watering can trophy in Malevolated Barn.
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* Flux incorrectly visible in bottom left of screen in Cutifier Hanger (Act 1).
** Script bug? setVisible is set to false errorneously.
 

Latest revision as of 20:57, 10 May 2011

TODO List
Name Toon Engine TODO
Technical Contact(s) Toon Engine Team
Subsystem Engine

TODO

  • Implement original Load/Save/Option menus? - Hardcoded in original interpreter.


Known Bugs

  • Sounds sometimes lost at Spike the Clown's room in Nefarious' Castle (Act 2). Not replicable from savegame.
  • Transient Palette Corruption in some scene changes.
    • Jim's Gym to Zanydu Town Centre (after Fish Flush(?) cutscene).
    • May be triggered by scene transition after cutscene.
  • Flux incorrectly visible in bottom left of screen in Cutifier Hanger (Act 1).