Difference between revisions of "Ultima VI: The False Prophet"

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'''Ultima VI: The False Prophet''' was the sixth game in the [[Ultima series]] of role-playing games. After Lord British is returned to power, the Avatar is captured and is about to be sacrificed, when he is rescued by his companions. The Avatar is then chased by gargoyles, and while on the run, discovers that the shrines of virtue were captured by the gargoyles. The Avatar now needs to retrieve the shrines and ultimately rescue Britannia from the invaders.
'''Ultima VI: The False Prophet''' was the sixth game in the [[Ultima series]] of role-playing games. After Lord British is returned to power, the Avatar is captured and is about to be sacrificed, when he is rescued by his companions. The Avatar is then chased by gargoyles, and while on the run, discovers that the shrines of virtue were captured by the gargoyles. The Avatar now needs to retrieve the shrines and ultimately rescue Britannia from the invaders.

Revision as of 09:23, 6 February 2020

Ultima VI: The False Prophet
No Screenshot Available
First release 1990
Also known as Ultima VI
Developed by Origin Systems
Published by Sierra
Electronic Arts
Distributed by Electronic Arts
Platforms Amiga, Atari ST, Commodore 64
DOS, FM-Towns, SNES
PC-8801, X68000
Resolution 320x200, 256 colors
Engine Ultima
Support Not supported
Available for
Purchase
Yes

Ultima VI: The False Prophet was the sixth game in the Ultima series of role-playing games. After Lord British is returned to power, the Avatar is captured and is about to be sacrificed, when he is rescued by his companions. The Avatar is then chased by gargoyles, and while on the run, discovers that the shrines of virtue were captured by the gargoyles. The Avatar now needs to retrieve the shrines and ultimately rescue Britannia from the invaders.

External links