Difference between revisions of "User:Aquadran"

From ScummVM :: Wiki
Jump to navigation Jump to search
Line 21: Line 21:
  
 
I'm currently involved in Residual sub project.
 
I'm currently involved in Residual sub project.
 
My TODO list for Residual (with priority):
 
 
* add emergency font support and fps display to tinygl renderer
 
* fix Lua save/load to be portable
 
* fix font positioning
 
* add Opengl zbuffer hardware replacement using TinyGL as mix of hardware and software renderer
 
* try optimise main loop by less frequently calls of lua updates
 
* fix color textures in some places
 
* implement/fix (de)/allocation of resources and other things before save/load stuff
 
* implement save/load for rest part of engine
 
* optimise TinyGL by smart region updates
 
* fix TinyGL texture glitch
 
* fix shadow rendering when object/actor is behind of shadow plane
 
* try calculate better zbuffer precisions for zbuffer bitmaps
 
* do Grim finishable
 
* do Grim demo playable and finishable
 
* bugs fixing
 
* engine cleanup
 
* More ports/platforms stuff
 
* preliminary engine changes for Monkey 4
 

Revision as of 08:23, 20 July 2008

aquadran
Name Paweł Kołodziejski
Team Member since 2002-05-19
Working on SCUMM, Residual, Familiar Opie port
Personal webpage/BLOG -
Email -

I was involved in ScummVM areas:

  • iMuse Digital - almost whole
  • Smush - mostly
  • BOMP and akos16 codecs
  • import agi engine
  • import cine engine
  • import drascula engine
  • and many more small parts which I'm too lazy write here :)

I have currently stalled status at ScummVM.

Maybe I'll resume in distant future, most propably with adding some new engine.

I'm currently involved in Residual sub project.