Difference between revisions of "User:Digitall"

From ScummVM :: Wiki
Jump to navigation Jump to search
(Changed e-mail address format to avoid Spambots)
(→‎Mohawk: Update TODO)
 
(2 intermediate revisions by the same user not shown)
Line 15: Line 15:


== ToDo ==
== ToDo ==
== Cruise ==
* Review enginmanap refactoring of engine and merge... Fix major regression at mid point of commit chain.
== Sky ==
* Write create_sky tool to generate sky.cpt from static headers to replace unstable output from skycpt tool.


== Mohawk ==
== Mohawk ==


* Myst ME :
* Myst ME :
** Get QDM2 working with no valgrind leaks etc.
** Refactor QDM2 codec to remove memory access errors reported by Valgrind.
** Get SVQ1 working.
** Look at making JPEG Decoder IDCT more efficient i.e. fixed point integer or at least less floats.<br>- This is part of the reason why Myst ME card changes take so long.

Latest revision as of 19:59, 20 April 2012

digitall
Name David Turner
Team Member since 30/12/2009
Working on Mohawk
Personal webpage/BLOG -
Email digitall AT scummvm DOT org

Digitall (aka tdhs on sf.net) is a developer for ScummVM.
He started by working on the first stages of supporting Myst in the Mohawk engine, but is now procrastinating badly by:

  • Triaging/Fixing Bugs.
  • Closing Memory Leaks and fixing other issues reported by Valgrind.
  • Completing Operation Stealth support in Cine.
  • Completing Big Red Adventure support in Parallaction.
  • Far too much else :/

ToDo

Cruise

  • Review enginmanap refactoring of engine and merge... Fix major regression at mid point of commit chain.

Sky

  • Write create_sky tool to generate sky.cpt from static headers to replace unstable output from skycpt tool.

Mohawk

  • Myst ME :
    • Refactor QDM2 codec to remove memory access errors reported by Valgrind.