Difference between revisions of "User:Digitall"

From ScummVM :: Wiki
Jump to navigation Jump to search
(Thanks to BgKa for fixing the JPEG code to integer IDCT...)
(→‎Mohawk: Update TODO)
 
(One intermediate revision by the same user not shown)
Line 15: Line 15:
  
 
== ToDo ==
 
== ToDo ==
 +
 +
== Cruise ==
 +
 +
* Review enginmanap refactoring of engine and merge... Fix major regression at mid point of commit chain.
 +
 +
== Sky ==
 +
 +
* Write create_sky tool to generate sky.cpt from static headers to replace unstable output from skycpt tool.
  
 
== Mohawk ==
 
== Mohawk ==
  
 
* Myst ME :
 
* Myst ME :
** Refactor QDM2 code to Bitstream class with no valgrind leaks etc.
+
** Refactor QDM2 codec to remove memory access errors reported by Valgrind.
** Get SVQ1 working.
 

Latest revision as of 21:59, 20 April 2012

digitall
Name David Turner
Team Member since 30/12/2009
Working on Mohawk
Personal webpage/BLOG -
Email digitall AT scummvm DOT org

Digitall (aka tdhs on sf.net) is a developer for ScummVM.
He started by working on the first stages of supporting Myst in the Mohawk engine, but is now procrastinating badly by:

  • Triaging/Fixing Bugs.
  • Closing Memory Leaks and fixing other issues reported by Valgrind.
  • Completing Operation Stealth support in Cine.
  • Completing Big Red Adventure support in Parallaction.
  • Far too much else :/

ToDo

Cruise

  • Review enginmanap refactoring of engine and merge... Fix major regression at mid point of commit chain.

Sky

  • Write create_sky tool to generate sky.cpt from static headers to replace unstable output from skycpt tool.

Mohawk

  • Myst ME :
    • Refactor QDM2 codec to remove memory access errors reported by Valgrind.