Difference between revisions of "User:Jvprat"

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(Presentation and todo list)
 
(Add DGDS)
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===Engines===
 
===Engines===
 +
You can find my progress in my Darcs repository: http://darcs.jvprat.com
  
 
*SCI
 
*SCI
 
**I'm trying to integrate FreeSCI as a ScummVM engine.
 
**I'm trying to integrate FreeSCI as a ScummVM engine.
 +
 +
*DGDS (Dynamix Game Development System)
 +
**This is the engine created by Dynamix and used in Willy Beamish, Heart of China and Rise of the Dragon.
 +
**I have the skeleton of the engine and the resource manager.
  
 
*TsAGE
 
*TsAGE
 
**This is the engine created by Tsunami Media (old Sierra employees) and used by Blue Force, Ringworld, Ringworld 2, Protostar, etc.
 
**This is the engine created by Tsunami Media (old Sierra employees) and used by Blue Force, Ringworld, Ringworld 2, Protostar, etc.
**I've just begun REing it, but I'm so new to this and I'm going so slow.
+
**I've just begun REing it, but I'm so new to this and I'm going so slow. It's stuck at the moment.

Revision as of 23:59, 7 August 2007

I've been a ScummVM user for some years and now I want to give something back to this great project. Here's a list of the things I'd like to do (when I have the time and if I'm able to do them).

TODO

GUI

  • Support for translating the GUI
    • Add support to render non-ascii characters (FreeType?)
    • Live update of the widgets' text
  • Enhance themes
    • Add theme inheritance
    • Position the widgets with a proportional approach (modern done, classic pending)

Engines

You can find my progress in my Darcs repository: http://darcs.jvprat.com

  • SCI
    • I'm trying to integrate FreeSCI as a ScummVM engine.
  • DGDS (Dynamix Game Development System)
    • This is the engine created by Dynamix and used in Willy Beamish, Heart of China and Rise of the Dragon.
    • I have the skeleton of the engine and the resource manager.
  • TsAGE
    • This is the engine created by Tsunami Media (old Sierra employees) and used by Blue Force, Ringworld, Ringworld 2, Protostar, etc.
    • I've just begun REing it, but I'm so new to this and I'm going so slow. It's stuck at the moment.