Open main menu
27 bytes added ,  01:08, 14 November 2007
m
→‎About: language
(Added some information about my work.)
m (→‎About: language)
Line 9: Line 9:
== About ==
== About ==


I started to contribute patches on October 10th, 2004, back then just guesswork or reworked FreeKyra code for Kyrandia support. My first 'real' patch was support for scaled GUI, to fit COMI resolution for example, on March 3rd, 2005. Following some GUI additions and fixes, like thumbnail support for SCUMM engine. After cyx started REing Kyrandia 1, I added sound support for his code on September 4th, 2005. Some days I contributed a basic Maniac Mansion C64 costume renderer for the SCUMM engine. After that I started to work on Kyrandia 1 RE with the help of cyx and finally joined the team on October 12th, 2005 to work on Kyrandia 1 support. Later on in January 2006 I started to work on theme support for the GUI (IRC logs show that my first screenshot was published on January 17th, 2006).
I started to contribute patches on October 10th, 2004, back then just guesswork or reworked FreeKyra code for Kyrandia support. My first real patch was support for scaled GUI, which allowed the GUI to fit COMI resolution for example, on March 3rd, 2005. Following some GUI additions and fixes, like thumbnail support for SCUMM engine. After cyx started REing Kyrandia 1 I added sound support for his code on September 4th, 2005. Some days later I contributed a basic Maniac Mansion C64 costume renderer for the SCUMM engine. After that I started to work on Kyrandia 1 RE with the help of cyx and finally joined the team on October 12th, 2005 to work on Kyrandia 1 support. Later on, in January 2006, I started to work on theme support for the GUI (IRC logs show that my first screenshot was published on January 17th, 2006).


== ToDo ==
== ToDo ==
561

edits