Difference between revisions of "User:Sev"

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I am project lead of ScummVM. I started to contribute patches to ScummVM on October 12th, 2003 and joined the project on December 5th of the same year. My first big contribution was support for FT INSANE. Later I worked or managed almost every part of ScummVM, including our website. Also I manage releases since 0.8.0.
I am the project lead of ScummVM. I started to contribute patches to ScummVM on October 12th, 2003 and joined the project on December 5th of the same year. My first big contribution was support for FT INSANE. Later I worked or managed almost every part of ScummVM, including our website. Also, I manage releases since 0.8.0.
 
You may support my personal involvement in ScummVM at [https://www.patreon.com/_sev my Patreon].


== ToDo ==
== ToDo ==
I have my personal Trello which is more up-to-date [https://trello.com/b/y5yJcJdz/sev here].


Things planned to do (in order of priority):
Things planned to do (in order of priority):


* event recorder
* SLUDGE engine
* GCW0:
* WAGE
** Disable Timidity
* SAGA2
** Double buffering
* Brother Pilots 3 engine (got the sources)
** Splashscreen for faster loading feedback?
* Kult game (engine is almost finished)
** Get rid of '[' transformation in README see dingux.mk
* More NGI engine games
** Disable 'fullscreen' gfx option?
** Clean up --disable-scalers
* OUYA to the market
* Full Pipe walking
* Composer for latter games
* Blade Runner?
 
== Wish list ==
 
Games I'd like to have (only originals, with manuals, full size boxes aren't obligatory). I don't care that they will be brand new or sealed. The main thing is that the media will be readable.
 
* Gob engine ''-- these will let me perform proper engine testing and improvement''
** Educational games
*** ADDY Buschu/ADDY Junior/ADDY (German titles). I already have some.
*** ADIBOUd'CHOU/ADIBOU/ADI (French). Same titles in French
*** Adiboo (Spanish). Perhaps ADI/ADDY also exist
*** Any other language for these games
** Bargon Attack English
** Amiga/Atari/Mac versions of games except Amiga Gob1/Gob2. These are usually cheap.
 
* SCUMM engine
** Localized versions of Humongous Entertainment games ''-- I collect them, have over 100 games already''
** Target-branded Humongous Entertainment games ''-- several those version-specific bugs were reported''
** Korean/Japanese/Chinese LEC games ''-- for better support of eastern encodings''
*** Especially I'm after Japanese Full Throttle, DIG and Curse of Monkey Island. If you have them, contact me in any case, even if you can't donate or sell the copy
** Mac monkey2 ''-- potential target for using mac-specific music tracks''
 
* Broken Sword 1 Mac ''-- for support of its music''
 
* BASS Amiga CD32 ''-- simply I don't have it''
 
* Kyra 1/2 floppy English ''-- simply I don't have them''

Latest revision as of 21:44, 11 October 2022

Sev
Name Eugene Sandulenko
Team Member since 2003-12-05
Working on most engines, SDL backend, infrastructure
Personal webpage/BLOG blog
Email sev (at scummvm org)

I am the project lead of ScummVM. I started to contribute patches to ScummVM on October 12th, 2003 and joined the project on December 5th of the same year. My first big contribution was support for FT INSANE. Later I worked or managed almost every part of ScummVM, including our website. Also, I manage releases since 0.8.0.

You may support my personal involvement in ScummVM at my Patreon.

ToDo

I have my personal Trello which is more up-to-date here.

Things planned to do (in order of priority):

  • SLUDGE engine
  • WAGE
  • SAGA2
  • Brother Pilots 3 engine (got the sources)
  • Kult game (engine is almost finished)
  • More NGI engine games