Open main menu

Vgvgf

Joined 27 April 2010
85 bytes removed ,  06:42, 24 July 2010
Line 32: Line 32:
**'''Description:''' Implement a OpenGL (and OpenGL ES 1.1 compatible) Graphics Manager for use with a SDL backend, and another Manager without using SDL.
**'''Description:''' Implement a OpenGL (and OpenGL ES 1.1 compatible) Graphics Manager for use with a SDL backend, and another Manager without using SDL.
**'''Time:''' June 28 – July 19
**'''Time:''' June 28 – July 19
**'''Status:''' ''In progress'' - Aspect Ratio, Game surface
**'''Status:''' ''In progress'' - Aspect Ratio
**'''To do:'''
**'''To do:'''
***<s>Design the base structure for a OpenGL graphics manager</s>
***<s>Design the base structure for a OpenGL graphics manager</s>
Line 38: Line 38:
***<s>Implement overlay surface</s>
***<s>Implement overlay surface</s>
***<s>Implement mouse surface</s>
***<s>Implement mouse surface</s>
***Implement game surface
***<s>Implement game surface</s>
***Implement OpenGL scalers for any aspect ratio (Still need to work on aspect ratio)
***Implement OpenGL scalers for any aspect ratio (Still need to work on aspect ratio)
***Implement support for paletted textures (GL_EXT_paletted_textures) *Maybe*
***Code cleanup and documentation
***Code cleanup and documentation
*'''Implementation of new modular backend for other platform backends'''
*'''Implementation of new modular backend for other platform backends'''
20

edits