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Vgvgf

Joined 27 April 2010
20 bytes removed ,  04:27, 26 June 2010
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(→‎Schedule: Updated)
m (→‎Schedule: Updated)
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**'''Description:''' Implement the new backend structure to the SDL backend and its ports (Some ports may be left for later if time allows it)
**'''Description:''' Implement the new backend structure to the SDL backend and its ports (Some ports may be left for later if time allows it)
**'''Time:''' June 7 – June 28
**'''Time:''' June 7 – June 28
**'''Status:''' ''In progress'' - working on OSystem_POSIX and OSystem_MacOSX
**'''Status:''' ''In progress'' - working on Symbian and WinCE Port
**'''Deliverables:''' The SDL backend has been refactored, and almost all its code has been modularized.
**'''Deliverables:''' The SDL backend has been refactored, and almost all its code has been modularized.
***'''Refactored''' OSystem_SDL, SdlAudioManager, SdlMutexManager, SdlEventManager, SdlGraphicsManager, SdlMixerImpl, OSystem_Win32
***'''Refactored''' OSystem_SDL, SdlAudioManager, SdlMutexManager, SdlEventManager, SdlGraphicsManager, SdlMixerImpl, OSystem_Win32, OSystem_POSIX, OSystem_MacOSX, OSystem_SDL_SamsungTV
***'''To do:''' Create OSystem_POSIX and OSystem_MacOSX. Refactor OSystem_WINCE3, OSystem_SDL_Symbian, OSystem_SDL_SamsungTV, OSystem_LINUXMOTO, OSystem_GP2XWIZ
***'''To do:''' Refactor OSystem_WINCE3, OSystem_SDL_Symbian, OSystem_LINUXMOTO, OSystem_GP2XWIZ
*'''Implementation of OpenGL support'''
*'''Implementation of OpenGL support'''
**'''Description:''' Implement a OpenGL Graphics Manager working with SDL
**'''Description:''' Implement a OpenGL Graphics Manager working with SDL
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