Difference between revisions of "User:Zbyl"

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** copy&paste of both ascii/hex
** copy&paste of both ascii/hex
** searching for ascii/hex
** searching for ascii/hex
** show an info panel/tooltip window which displays the "value" of the current selection (so if you select 4 bytes, it shows you its interpretation as signed/unsigned LE/BE integer, as string, as LE/BE float etc.).
** show an info panel/tooltip window which displays the "value" of the current selection (so if you select 4 bytes, it shows you its interpretation as signed/unsigned LE/BE integer, as string, as LE/BE float etc.). remove radios.
** move slider to the preferences dialog
* images:
* images:
** support more image formats
** support more image formats
** clean-up current image codec
** clean-up current image codec
** add boxes support
** add boxes support
** commit the image presenter with zoom
** possibly allow exporting image data?
** possiblye allow exporting image data?
* update descumm used
* update descumm used
* implement sound
* implement sound
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* finish old Scumm files support
* finish old Scumm files support
* implement Scumm version recognizer
* implement Scumm version recognizer
** This does not have to be MD5 based (in fact should avoid it), just looking at the file header should in most cases suffice.
** this does not have to be MD5 based (in fact should avoid it), just looking at the file header should in most cases suffice. (made a stub - looks at the file name)
* make ScummEntryBlockPresenter use a list control
* make ScummEntryBlockPresenter use a list control
* make fonts in the GUI bigger (configurable ideally)
* make configurable fonts in preferences dialog
* more info in the ImagePresenter (image size, etc.)
* improve palette presenter


=== Game Resource Browser Bugs: ===
=== Game Resource Browser Bugs: ===
* The Dig:
* The Dig:
** crashes on opening images and scripts
** crashes on opening images and scripts
* wxX11:
** doing resizes of hex view which change both height & width of the window causes bad flickering in the right half of the window
** The ImagePresenter does not work
* VERB scripts are not decompilled correctly

Latest revision as of 19:51, 19 July 2007

Game Resource Browser TODO:

  • implement hex editor
    • copy&paste of both ascii/hex
    • searching for ascii/hex
    • show an info panel/tooltip window which displays the "value" of the current selection (so if you select 4 bytes, it shows you its interpretation as signed/unsigned LE/BE integer, as string, as LE/BE float etc.). remove radios.
    • move slider to the preferences dialog
  • images:
    • support more image formats
    • clean-up current image codec
    • add boxes support
    • possibly allow exporting image data?
  • update descumm used
  • implement sound
  • do *.SOU files parser
  • add multi file support to the GUI
  • finish old Scumm files support
  • implement Scumm version recognizer
    • this does not have to be MD5 based (in fact should avoid it), just looking at the file header should in most cases suffice. (made a stub - looks at the file name)
  • make ScummEntryBlockPresenter use a list control
  • make configurable fonts in preferences dialog
  • more info in the ImagePresenter (image size, etc.)
  • improve palette presenter

Game Resource Browser Bugs:

  • The Dig:
    • crashes on opening images and scripts
  • wxX11:
    • doing resizes of hex view which change both height & width of the window causes bad flickering in the right half of the window
    • The ImagePresenter does not work
  • VERB scripts are not decompilled correctly