Difference between revisions of "Wintermute/TODO"
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(Remove rotozoom from the TODO-list) |
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== Status == | == Status == | ||
See [[Wintermute/Games|Wintermute Games]] for a list of the current state of the various games. | |||
==Missing Features== | ==Missing Features== | ||
* Plugins for various games (especially the sample plugins) | * Plugins for various games (especially the sample plugins) | ||
* UTF-support | * UTF-support | ||
* Debugger | * Debugger | ||
Line 21: | Line 10: | ||
* Optimize UITiledImage | * Optimize UITiledImage | ||
* Use more than one dirty rect | * Use more than one dirty rect | ||
==Known Issues== | |||
* Save/Load-screens are not shown during save/load this is probably a result of reducing the amount of redrawing done during save/load, and I'm not sure it should be put back, if that means making saves slower again. | |||
* Font-sizes are wrong enough to allow Dirty Split to draw text that is hidden in the original game (most visible on the coin-interface) | |||
* Alpha-masks for Theora-videos are broken on big-endian platforms |
Revision as of 18:57, 10 November 2013
Status
See Wintermute Games for a list of the current state of the various games.
Missing Features
- Plugins for various games (especially the sample plugins)
- UTF-support
- Debugger
Various TODOs
- Optimize UITiledImage
- Use more than one dirty rect
Known Issues
- Save/Load-screens are not shown during save/load this is probably a result of reducing the amount of redrawing done during save/load, and I'm not sure it should be put back, if that means making saves slower again.
- Font-sizes are wrong enough to allow Dirty Split to draw text that is hidden in the original game (most visible on the coin-interface)
- Alpha-masks for Theora-videos are broken on big-endian platforms