Difference between revisions of "Zak McKracken and the Alien Mindbenders"

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{{GameDescription|
{{GameDescription|
name=Zak McKracken and the Alien Mindbenders|
name=Zak McKracken and the Alien Mindbenders|
         image=http://www.scummvm.org/screenshots/lec/zak/scummvm_0_1_3.jpg|
         image=http://www.scummvm.org/data/screenshots/lec/zak/scummvm_0_1_3.jpg|
release=1989|
release=1989|
alternateNames=Zak McKracken, Zak|
alternateNames=Zak McKracken, Zak|
publisher=[[LucasArts|Lucasfilm Games]]|
publisher=[[LucasArts|Lucasfilm Games]]|
developer=[[LucasArts|Lucasfilm Games]]|
developer=[[LucasArts|Lucasfilm Games]], [[Disney]]|
platforms=Amiga, Atari ST, C64, <br>DOS, FM-TOWNS|
platforms=Amiga, Atari ST, C64, <br>DOS, FM-TOWNS|
engine=[[SCUMM]]|
engine=[[SCUMM]]|
support=Since ScummVM 0.2.0|
support=Since ScummVM 0.2.0|
purchase=No|
purchase=[[Where to get the games#LucasArts Games|Yes]]|
         resolution=320x200, 16 colors (most versions) or 256 colors (FM-TOWNS version)
         resolution=320x200, 16 colors (most versions)<br>or 256 colors (FM-TOWNS version)
}}
}}
'''Zak McKracken and the Alien Mindbenders''' was the second game to use the [[SCUMM]] scripting language.  The game first follows Zak McKracken, a tabloid reporter who slowly discovers a plot by an alien race to take over the Earth.  Later, the game adds three additional playable characters (a scientist named Annie Larris, and two Yale students named Melissa China and Leslie Bennett), and places the characters on a quest to find the missing pieces of an alien device that will save all of humankind.   
'''Zak McKracken and the Alien Mindbenders''' was the second game to use the [[SCUMM]] scripting language.  The game first follows Zak McKracken, a tabloid reporter who slowly discovers a plot by an alien race to take over the Earth.  Later, the game adds three additional playable characters (a scientist named Annie Larris, and two Yale students named Melissa China and Leslie Bennett), and places the characters on a quest to find the missing pieces of an alien device that will save all of humankind.   
==Game Variants==
The DOS versions came in two variations, a 16 color EGA version and an "enhanced version" with higher resolution EGA graphics.
The FM-Towns version had 256 colors and CD audio tracks, but it was not a "talkie version" as it had no voice acting.


==External links==
==External links==
Line 18: Line 23:
*[http://www.scummvm.org/screenshots.php?cat1=0&cat2=1&view=-1 Screenshots]
*[http://www.scummvm.org/screenshots.php?cat1=0&cat2=1&view=-1 Screenshots]


[[Category:Supported Games]]
[[Category:SCUMM Games]]
[[Category:SCUMM Games]]

Revision as of 23:34, 7 September 2019

Zak McKracken and the Alien Mindbenders
scummvm_0_1_3.jpg
First release 1989
Also known as Zak McKracken, Zak
Developed by Lucasfilm Games, Disney
Published by Lucasfilm Games
Distributed by (unknown)
Platforms Amiga, Atari ST, C64,
DOS, FM-TOWNS
Resolution 320x200, 16 colors (most versions)
or 256 colors (FM-TOWNS version)
Engine SCUMM
Support Since ScummVM 0.2.0
Available for
Purchase
Yes

Zak McKracken and the Alien Mindbenders was the second game to use the SCUMM scripting language. The game first follows Zak McKracken, a tabloid reporter who slowly discovers a plot by an alien race to take over the Earth. Later, the game adds three additional playable characters (a scientist named Annie Larris, and two Yale students named Melissa China and Leslie Bennett), and places the characters on a quest to find the missing pieces of an alien device that will save all of humankind.

Game Variants

The DOS versions came in two variations, a 16 color EGA version and an "enhanced version" with higher resolution EGA graphics.

The FM-Towns version had 256 colors and CD audio tracks, but it was not a "talkie version" as it had no voice acting.

External links