Difference between revisions of "Zork"

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m (Text replacement - "Frotz" to "ZCode")
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distributor=[[Massachusetts Institute of Technology|MIT]]|
distributor=[[Massachusetts Institute of Technology|MIT]]|
platforms=DOS, PDP-6, PDP-10|
platforms=DOS, PDP-6, PDP-10|
engine=[[Glk/Frotz|Frotz]], [[Glk/Glulxe|Glulxe]], [[Glk/TADS|TADS]]|
engine=[[Glk/ZCode|ZCode]], [[Glk/Glulxe|Glulxe]], [[Glk/TADS|TADS]]|
support=Not yet.|
support=Not yet.|
purchase=[[Where to get the games#Other Games|Yes]]|
purchase=[[Where to get the games#Other Games|Yes]]|

Revision as of 17:25, 27 June 2020

Zork
Zork screenshot.png
First release 1977
Also known as Dungeon
Developed by Dave Lebling, Bruce Daniels,
Marc Blank, Tim Anderson
Published by MIT
Distributed by MIT
Platforms DOS, PDP-6, PDP-10
Resolution (unknown)
Engine ZCode, Glulxe, TADS
Support Not yet.
Available for
Purchase
Yes

Zork is a text adventure that is the original first game in the Zork series.

Zork was developed on MIT's ITS operating system for the PDP-6 and PDP-10 mainframe computers, between 1977 and 1978 by MIT university students Dave Lebling, Bruce Daniels, Marc Blank, and Tim Anderson.

Versions

Zork was freely released on the ARPANET, the precursor of the internet. However, when three of the four designers of Zork formed Infocom, it was split into three text adventure games (Zork I, II, and III) so that it could be released commercially on the personal computer hardware of the time.

Volker Blasius ported Zork to DOS in 1987.

The original version of Zork has also been converted to several scripting languages:

It has been ported to other scripting languages such as Glulx, TADS, and Z-code.

External links