Difference between revisions of "Zork II: The Wizard of Frobozz"

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distributor=[[Infocom]], [[Activision]]|
distributor=[[Infocom]], [[Activision]]|
platforms=Amiga, Amstrad CPC, Amstrad PCW,<br />Apple II, Atari 8-bit, Atari ST,<br />Commodore 16, Plus/4, Commodore 64,<br />DOS, Macintosh, PC-8000,<br />PC Booter, Tatung Einstein, TRS-80,<br />TRS-80 CoCo|
platforms=Amiga, Amstrad CPC, Amstrad PCW,<br />Apple II, Atari 8-bit, Atari ST,<br />Commodore 16, Plus/4, Commodore 64,<br />DOS, Macintosh, PC-8000,<br />PC Booter, Tatung Einstein, TRS-80,<br />TRS-80 CoCo|
engine=[[Frotz]]|
engine=[[ScummGlk/Frotz|Frotz]]|
support=Not yet.|
support=Not yet.|
purchase=[[Where to get the games#Other Games|Yes]]|
purchase=[[Where to get the games#Other Games|Yes]]|
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== External links ==
== External links ==
* [https://en.wikipedia.org/wiki/Zork Wikipedia article on Zork]
* [https://en.wikipedia.org/wiki/Zork_II Wikipedia article on Zork II]
* [https://www.mobygames.com/game/zork-ii-the-wizard-of-frobozz MobyGames entry for Zork II]
* [https://www.mobygames.com/game/zork-ii-the-wizard-of-frobozz MobyGames entry for Zork II]


[[Category:Unsupported Games]]
[[Category:Unsupported Games]]
[[Category:Z-machine Games]]
[[Category:Z-machine Games]]

Revision as of 14:39, 15 December 2018

Zork II: The Wizard of Frobozz
No Screenshot Available
First release 1981
Also known as Zork II
Developed by Infocom
Published by Infocom, Activision
Distributed by Infocom, Activision
Platforms Amiga, Amstrad CPC, Amstrad PCW,
Apple II, Atari 8-bit, Atari ST,
Commodore 16, Plus/4, Commodore 64,
DOS, Macintosh, PC-8000,
PC Booter, Tatung Einstein, TRS-80,
TRS-80 CoCo
Resolution (unknown)
Engine Frotz
Support Not yet.
Available for
Purchase
Yes

Zork II: The Wizard of Frobozz is a text adventure by Infocom, and is the second game in the Zork series.

Zork II is the second third of the original Zork which was developed, on MIT's ITS operating system for the PDP-6 and PDP-10 mainframe computers, between 1977 and 1978 by MIT university students Dave Lebling, Bruce Daniels, Marc Blank, and Tim Anderson. It was shared over the ARPANET, the precursor of the Internet, however, when three of the four designers of Zork formed Infocom, it was split into three text adventure games so that it could be released commercially on the personal computer hardware of the time.

External links