Difference between revisions of "SCUMM/Technical Reference/Room resources"

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<tr><td>0x1c</td><td>UInt16LE</td><td>Offset to object 1 image location</td></tr>
<tr><td>0x1c</td><td>UInt16LE</td><td>Offset to object 1 image location</td></tr>
<tr><td>0x1e</td><td>UInt16LE</td><td>Offset to object 2 image location</td></tr>
<tr><td>0x1e</td><td>UInt16LE</td><td>Offset to object 2 image location</td></tr>
<tr><td>...</td><td>UInt16LE</td><td>Repeated as many times as there are objects in room</td></tr>
<tr><td>...</td><td>UInt16LE</td><td>Repeated objNum times</td></tr>
</table>
</table>


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<tr><td>0x1c + objNum * 2</td><td>UInt16LE</td><td>Offset to object 1 content location</td></tr>
<tr><td>0x1c + objNum * 2</td><td>UInt16LE</td><td>Offset to object 1 content location</td></tr>
<tr><td>0x1e + objNum * 2</td><td>UInt16LE</td><td>Offset to object 2 content location</td></tr>
<tr><td>0x1e + objNum * 2</td><td>UInt16LE</td><td>Offset to object 2 content location</td></tr>
<tr><td>...</td><td>UInt16LE</td><td>Repeated as many times as there are objects in room</td></tr>
<tr><td>...</td><td>UInt16LE</td><td>Repeated objNum times</td></tr>
</table>
</table>


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