Difference between revisions of "HOWTO-FMT FNT"
Jump to navigation
Jump to search
(adding info) |
m (clarified the use of MS Mincho, added PC98 to the games requiring it) |
||
Line 3: | Line 3: | ||
This is a description of how to create a FM-Towns font rom (FMT_FNT.ROM) from the Windows font MS Mincho. | This is a description of how to create a FM-Towns font rom (FMT_FNT.ROM) from the Windows font MS Mincho. | ||
This font rom is for use with the Kanji versions of the FM-Towns games in ScummVM | This font rom is for use with the Kanji versions of the FM-Towns/PC98 games in ScummVM | ||
It currently describes how to create this font rom for Windows users. | It currently describes how to create this font rom for Windows users. | ||
Line 17: | Line 17: | ||
Start the program. | Start the program. | ||
* Choose MS Mincho from the font face list. | * Choose MS Mincho from the font face list.(There are others you could try, but this guide concentrates on that font face since it available in XP and Vista) | ||
* Choose the Unz 16dot font (fmt_fnt.rom) from the font type list. | * Choose the Unz 16dot font (fmt_fnt.rom) from the font type list. | ||
* Choose an appropriate output directory for your font rom and finally click ok. | * Choose an appropriate output directory for your font rom and finally click ok. |
Revision as of 00:55, 24 June 2009
Introduction
This is a description of how to create a FM-Towns font rom (FMT_FNT.ROM) from the Windows font MS Mincho.
This font rom is for use with the Kanji versions of the FM-Towns/PC98 games in ScummVM It currently describes how to create this font rom for Windows users.
MakeFont
You are required to obtain the MakeFont utility from here.
You will need to:
Extract MakeFont into a suitable folder, this can be extracted using Winrar. Start the program.
- Choose MS Mincho from the font face list.(There are others you could try, but this guide concentrates on that font face since it available in XP and Vista)
- Choose the Unz 16dot font (fmt_fnt.rom) from the font type list.
- Choose an appropriate output directory for your font rom and finally click ok.
If everything goes well then you should have a file called ‘FMT_FNT.ROM’ in your chosen directory.
This file can then be placed in your chosen game directory, or in your extrapath directory.