Difference between revisions of "Kyra/TODO"

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(→‎Not Yet Fixed: Yet another tiny glitch in the original, which could annoy users.)
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== TODO ==
== TODO ==
* Complain if no game data was found in specified directory instead of assert() and producing bunch of useless warnings.
* Complain if no game data was found in specified directory instead of assert() and producing bunch of useless warnings.
* Reduce kMD5FileSizeLimit from 1MB to e.g. 80 kb (this might require recomputing some MD5s, but is faster, and good enough for finger printing)
* Refactoring (and along with it hopefully saving binary size...)
 


== Bugs Also in the Original ==
== Bugs Also in the Original ==

Revision as of 21:15, 4 October 2009

TODO

  • Complain if no game data was found in specified directory instead of assert() and producing bunch of useless warnings.
  • Refactoring (and along with it hopefully saving binary size...)

Bugs Also in the Original

In the following you will find a number of bugs which actually already occur when using the original interpreter / .EXE. That is, those errors are bugs in the games themselves, not in ScummVM. Still, we sometimes are able to implement workarounds, meaning ScummVM at times works better than the original ;).

Note that neither of these lists is complete.

Not Yet Fixed

  • KYRA2: can't exit screen in German version. [Bug #1935224]
  • KYRA3: Slight game glitch at Underworld gates. [Bug #2568503]

Fixed