Difference between revisions of "Sword25/TODO"
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(Update status) |
(Update status) |
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* Get rid of Window classes. We handle that in OSystem | * Get rid of Window classes. We handle that in OSystem | ||
* Enhance package manager to allow running with extracted data just like original did | * Enhance package manager to allow running with extracted data just like original did | ||
* Graphics: | * Graphics: | ||
** Problems with the exit menu: | ** Problems with the exit menu: | ||
**# Wrong shading of 'yes/no' glyphs | **# Wrong shading of 'yes/no' glyphs |
Revision as of 18:13, 14 September 2010
Status
- Engine runs well
- Game works, and probably completable
- No speech and music
- Slight artifacts with the protagonist
- Problems with some blending
- Slow video playback, out of sync
TODOs
- Audio support
- Get rid of Window classes. We handle that in OSystem
- Enhance package manager to allow running with extracted data just like original did
- Graphics:
- Problems with the exit menu:
- Wrong shading of 'yes/no' glyphs
- Background is black instead of shadowed game screen
- Speedup Theora video playback
- Audio sync for Theora video playback
- Fix vector image rendering
- Still there are few occasional vertices popping out
- Ground shadow pops up sometimes. Probably it is connected with styles redefinition
- Not all bounding boxes got removed
- Problems with the exit menu:
- Get rid of BS_SERVICE_TABLE (?)
- because it is (a) ugly concept (b) implemented with global constructors. The worse approach would be to turn those into Singleton classes, but proper would be to remove the wrappers completely since we do not have multiple implementations of each service
- Enforce our naming conventions, particularly for classes, methods and variables
- Translate comments from German