Difference between revisions of "User:Digitall"

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Digitall (aka tdhs on sf.net) is a developer for ScummVM, working primarily on Mohawk Myst support.
Digitall (aka tdhs on sf.net) is a developer for ScummVM.<br>
 
He started by working on the first stages of supporting Myst in the Mohawk engine, but is now procrastinating badly by:
 
* Triaging/Fixing Bugs.
 
* Closing Memory Leaks and fixing other issues reported by Valgrind.
 
* Completing Operation Stealth support in Cine.
 
* Completing Big Red Adventure support in Parallaction.
* Far too much else :/


== ToDo ==
== ToDo ==


=== Coding ===
== Mohawk ==
* Myst ME Only :
  * Get QDM2 working.
  * Get SVQ1 working.


* All Myst Versions :
* Myst ME :
  * Look at making JPEG Decoder IDCT more efficient i.e. fixed point integer or at least less floats.
** Get QDM2 working with no valgrind leaks etc.
    - This is part of the reason why Myst ME card changes take so long.
** Get SVQ1 working.
  * Look at Myst card screen update logic.
** Look at making JPEG Decoder IDCT more efficient i.e. fixed point integer or at least less floats.<br>- This is part of the reason why Myst ME card changes take so long.
  * Look at Myst Type 10/11/12 resource control.
  * Work out unknown regions in Myst Save/Load files.

Revision as of 14:14, 17 January 2011

digitall
Name David Turner
Team Member since 30/12/2009
Working on Mohawk
Personal webpage/BLOG -
Email digitall@scummvm.org

Digitall (aka tdhs on sf.net) is a developer for ScummVM.
He started by working on the first stages of supporting Myst in the Mohawk engine, but is now procrastinating badly by:

  • Triaging/Fixing Bugs.
  • Closing Memory Leaks and fixing other issues reported by Valgrind.
  • Completing Operation Stealth support in Cine.
  • Completing Big Red Adventure support in Parallaction.
  • Far too much else :/

ToDo

Mohawk

  • Myst ME :
    • Get QDM2 working with no valgrind leaks etc.
    • Get SVQ1 working.
    • Look at making JPEG Decoder IDCT more efficient i.e. fixed point integer or at least less floats.
      - This is part of the reason why Myst ME card changes take so long.