Difference between revisions of "Full Throttle"
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distributor=[[Activision]], BraSoft,<br />CTO, HomeSoft,<br />Licomp Empik Multimedia,<br />[[LucasArts]], Metro Games,<br />[[Virgin Interactive]]| | distributor=[[Activision]], BraSoft,<br />CTO, HomeSoft,<br />Licomp Empik Multimedia,<br />[[LucasArts]], Metro Games,<br />[[Virgin Interactive]]| | ||
platforms=DOS, Macintosh, Windows| | platforms=DOS, Macintosh, Windows| | ||
resolution=320x200, 256 | resolution=320x200, 256 colors| | ||
engine=[[SCUMM]]| | engine=[[SCUMM]]| | ||
support=Since ScummVM 0.2.0| | support=Since ScummVM 0.2.0| |
Revision as of 03:17, 16 May 2011
Full Throttle | ||
---|---|---|
First release | 1995 | |
Also known as | FT | |
Developed by | LucasArts | |
Published by | BraSoft, Creative Labs, LucasArts, Softgold | |
Distributed by | Activision, BraSoft, CTO, HomeSoft, Licomp Empik Multimedia, LucasArts, Metro Games, Virgin Interactive | |
Platforms | DOS, Macintosh, Windows | |
Resolution | 320x200, 256 colors | |
Engine | SCUMM | |
Support | Since ScummVM 0.2.0 | |
Available for Purchase |
Yes |
Full Throttle was the tenth game to use the SCUMM scripting language. The game follows a biker named Ben, as he uncovers a plot of murder that threatens to damage himself, his gang, and his very way of life. If you think this description is a bit short, wait till you see the game.
Game Variants
The Macintosh and PC DOS versions are virtually identical.
Data Files
All of the files required for Full Throttle to run
Macintosh CD
- Full Throttle Data
Macintosh Demo
- Full Throttle Demo Data
PC
- FT.LA0
- FT.LA1
- MONSTER.SOU
- DATA folder, EXCEPT files:
- BENBIKE.NUT
- CHASEBEN.SAN
- ROADRASH.NUT
- ROADRSH2.NUT
- VIDEO folder, EXCEPT files:
- BIKESWAR.SAN
- BLINK.SAN
- BLINK2.SAN
- BLINK3.SAN
- CATCHUP.SAN
- CRUSHDOG.SAN
- CVRAMP.SAN
- DEMOGOGG.TRS
- DRIVEBY.SAN
- FI.TRS
- FI_14.SAN
- HI_SIGN.SAN
- LIMOBY.SAN
- LIMOROAR.SAN
- MIRANDA.TRS
- PLNCRSH.SAN
- POLEEXIT.TRS
- REACHHER.SAN
- RESTSTOP.TRS
- RIPFELL.TRS
- SHOWDOWN.TRS
- TINYTRUC.SAN
PC Demo
- ft.000
- ft.001
- monster.sou
- DATA folder, EXCEPT files:
- benbike.nut
- harlrev.sad
- laser2.sad
- liftbord.san
- liftchay.san
- liftgog.san
- lidtsaw.san
- roadrash.nut
- roadrsh2.nut
- smushcut.txt
- VIDEO folder, EXCEPT files:
- barkdog.san
- bed.nut
- bigfoot.nut
- blackfrm.nut
- blink.nut
- blink2.nut
- blink3.nut
- burstdog.san
- crash.nut
- cvramp.san
- demogogg.san
- dodge.nut
- face-6.nut
- finsushi.san
- fire.nut
- fishgogg.nut
- focus.nut
- fucus-5.nut
- goggles.nut
- limopan.nut
- peelout.nut
- riding.nut
- takeoff.san
- test.san
- vision.san
Datafile Compression
The monster.sou file can be compressed with the utility compress_scumm_sou which is found in the ScummVM tools package.
The utility is used in the following manner:
compress_scumm_sou monster.sou
The *.san files can be compressed with the utility compress_scumm_san which is found in the ScummVM tools package.
The utility is used in the following manner:
compress_scumm_sou ft.san
Platform Compatibility
List of platforms where Full Throttle is known to work/not to work:
Legend: |
Completable |
Not Completable |
Doesn't Work |
Platform | Game Version | Status |
Windows | PC CD-ROM | Completable |
Windows | Macintosh | Completable |
Linux | PC CD-ROM | Completable |
Linux | Macintosh | Completable |
Dreamcast | PC CD-ROM | Not Completable - bunny scene cutscene freezes |
Miscellaneous
A list of boot params is available for this game.