Difference between revisions of "Template:CaanooControls"

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(Add controls template for the Caanoo (same as GP2XWiz for now but the controls are shortly going to change).)
 
m (Add a category Backend Controls)
 
(5 intermediate revisions by one other user not shown)
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{| cellspacing=0 style="width:100%; background-color: #fdfdff; border: 1px solid #6666ff; margin: 5px; padding: 0px; text-align: left;"
|-
|colspan=3 style=" background-color: #f0f0ff; border-bottom: none; margin: 0px; padding: 0em; text-align:center;" | &nbsp;<b><i>Touchscreen:</i></b>
|-
!align="left" style="width:25%;"|Buttons
!align="left" style="width:30%;"|Action
!align="left" style="width:45%;"|Notes
|-
|Touchscreen
|Move Pointer and process 'Tap Mode' on touch.
|
|-
|Help II
|Toggle Touchscreen 'Tap Mode'
|Adjusts the 'on tap' response, it cycles from 'Left Click' (Default), 'Right Click' and 'Hover'.
|-
|
|-
|Left Trigger + Y
|Toggle Touchscreen 'Tap Mode'
|Adjusts the 'on tap' response, it cycles from 'Left Click' (Default), 'Right Click' and 'Hover'.
|-
|
|-
|Left Trigger + Touchscreen 'Tap'
|Force the touchscreen 'Tap' to simulate a 'Right Click' regardless of the 'Tap Mode'.
|Ideal for quickly simulating a 'Right Click' in games without changing the configured 'Tap Mode'.
|}
{| cellspacing=0 style="width:100%; background-color: #fdfdff; border: 1px solid #6666ff; margin: 5px; padding: 0px; text-align: left;"
{| cellspacing=0 style="width:100%; background-color: #fdfdff; border: 1px solid #6666ff; margin: 5px; padding: 0px; text-align: left;"
|-
|-
|colspan=3 style=" background-color: #f0f0ff; border-bottom: none; margin: 0px; padding: 0em; text-align:center;" | &nbsp;<b><i>Mouse Emulation:</i></b>
|colspan=3 style=" background-color: #f0f0ff; border-bottom: none; margin: 0px; padding: 0em; text-align:center;" | &nbsp;<b><i>Mouse Emulation:</i></b>
|-
|-
!align="left" style="width:25%;"|Button
!align="left" style="width:25%;"|Buttons
!align="left" style="width:25%;"|Action
!align="left" style="width:30%;"|Action
!align="left" style="width:50%;"|Notes
!align="left" style="width:45%;"|Notes
|-
|-
|DPad Joystick
|Analogue Joystick
|Move Pointer
|Move Pointer
|
|-
|-
|B
|B
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|X
|X
|Right Click
|Right Click
|-
|Touchscreen
|
|The touchscreen is fully supported as an input method.
|}
|}


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|colspan=3 style=" background-color: #f0f0ff; border-bottom: none; margin: 0px; padding: 0em; text-align:center;" | &nbsp;<b><i>Keyboard Emulation:</i></b>
|colspan=3 style=" background-color: #f0f0ff; border-bottom: none; margin: 0px; padding: 0em; text-align:center;" | &nbsp;<b><i>Keyboard Emulation:</i></b>
|-
|-
!align="left" style="width:25%;"|Button
!align="left" style="width:25%;"|Buttons
!align="left" style="width:25%;"|Action
!align="left" style="width:30%;"|Action
!align="left" style="width:50%;"|Notes
!align="left" style="width:45%;"|Notes
|-
|-
|Menu
|Help I
|Display in-game menu where supported
|Display in-game menu where supported
|Save, Load, Quit etc.
|Save, Load, Quit etc.
|-
|-
|Select
|Home
|Escape
|Escape
|-
|Hold (On Power Button)
|Exit ScummVM gracefully
|Please exit ScummVM doing this or via the menu, do not just turn off your Caanoo or you can loose save games
|-
|-
|Y
|Y
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|Right Trigger
|Right Trigger
|Return
|Return
|-
|Volume -/+
|Set Volume
|
|-
|-
|}
|}
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|-
|-
!align="left" style="width:25%;"|Buttons
!align="left" style="width:25%;"|Buttons
!align="left" style="width:25%;"|Action
!align="left" style="width:30%;"|Action
!align="left" style="width:50%;"|Notes
!align="left" style="width:45%;"|Notes
|-
|-
|Left Trigger + Right Trigger
|Left Trigger + Right Trigger
|Display the [[Virtual_Keyboard|ScummVM Virtual Keyboard]]
|Display the [[Virtual_Keyboard|ScummVM Virtual Keyboard]]
|Ideal for entering 'Save Game' names or 'Copy Protection' information.
|-
|-
|Left Trigger + Menu
|Left Trigger + Help I
|Display the Global ScummVM Main Menu
|Display the Global ScummVM Main Menu
|Return to launcher and setup system options
|Return to launcher and setup system options
|-
|-
|Left Trigger + Select
|Left Trigger + Home
|Exit ScummVM gracefully
|Exit ScummVM gracefully
|Please exit doing this, do not just turn off your GP2X or you can loose save games
|Please exit ScummVM doing this or via the menu, do not just turn off your Caanoo or you can loose save games
|-
|-
|Left Trigger + A
|Left Trigger + A
|Open "Predictive Text" entry dialog
|Open "Predictive Text" entry dialog
|Used in [[AGI]] games as long as a suitable dictionary is available (included in > 0.10.0 releases)
|Used in [[AGI]] games as long as a suitable dictionary is available
|-
|-
|}
|}
<noinclude>
[[Category:Backend Controls]]
</noinclude>

Latest revision as of 22:29, 13 June 2011

 Touchscreen:
Buttons Action Notes
Touchscreen Move Pointer and process 'Tap Mode' on touch.
Help II Toggle Touchscreen 'Tap Mode' Adjusts the 'on tap' response, it cycles from 'Left Click' (Default), 'Right Click' and 'Hover'.
Left Trigger + Y Toggle Touchscreen 'Tap Mode' Adjusts the 'on tap' response, it cycles from 'Left Click' (Default), 'Right Click' and 'Hover'.
Left Trigger + Touchscreen 'Tap' Force the touchscreen 'Tap' to simulate a 'Right Click' regardless of the 'Tap Mode'. Ideal for quickly simulating a 'Right Click' in games without changing the configured 'Tap Mode'.
 Mouse Emulation:
Buttons Action Notes
Analogue Joystick Move Pointer
B Left Click
X Right Click
 Keyboard Emulation:
Buttons Action Notes
Help I Display in-game menu where supported Save, Load, Quit etc.
Home Escape
Hold (On Power Button) Exit ScummVM gracefully Please exit ScummVM doing this or via the menu, do not just turn off your Caanoo or you can loose save games
Y Space Bar
Right Trigger Return
 Button Combinations:
Buttons Action Notes
Left Trigger + Right Trigger Display the ScummVM Virtual Keyboard Ideal for entering 'Save Game' names or 'Copy Protection' information.
Left Trigger + Help I Display the Global ScummVM Main Menu Return to launcher and setup system options
Left Trigger + Home Exit ScummVM gracefully Please exit ScummVM doing this or via the menu, do not just turn off your Caanoo or you can loose save games
Left Trigger + A Open "Predictive Text" entry dialog Used in AGI games as long as a suitable dictionary is available