Difference between revisions of "User:Digitall"
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(Thanks to BgKa for fixing the JPEG code to integer IDCT...) |
(Update personal TODO) |
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== ToDo == | == ToDo == | ||
== Cruise == | |||
* Review enginmanap refactoring of engine and merge... Fix major regression at mid point of commit chain. | |||
== Sky == | |||
* Write create_sky tool to generate sky.cpt from static headers to replace unstable output from skycpt tool. | |||
== Mohawk == | == Mohawk == | ||
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* Myst ME : | * Myst ME : | ||
** Refactor QDM2 code to Bitstream class with no valgrind leaks etc. | ** Refactor QDM2 code to Bitstream class with no valgrind leaks etc. | ||
Revision as of 01:09, 9 April 2012
digitall | ||
---|---|---|
Name | David Turner | |
Team Member since | 30/12/2009 | |
Working on | Mohawk | |
Personal webpage/BLOG | - | |
digitall AT scummvm DOT org |
Digitall (aka tdhs on sf.net) is a developer for ScummVM.
He started by working on the first stages of supporting Myst in the Mohawk engine, but is now procrastinating badly by:
- Triaging/Fixing Bugs.
- Closing Memory Leaks and fixing other issues reported by Valgrind.
- Completing Operation Stealth support in Cine.
- Completing Big Red Adventure support in Parallaction.
- Far too much else :/
ToDo
Cruise
- Review enginmanap refactoring of engine and merge... Fix major regression at mid point of commit chain.
Sky
- Write create_sky tool to generate sky.cpt from static headers to replace unstable output from skycpt tool.
Mohawk
- Myst ME :
- Refactor QDM2 code to Bitstream class with no valgrind leaks etc.