Difference between revisions of "User:Digitall"

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memberSince=30/12/2009|
memberSince=30/12/2009|
         workingOn=[[Mohawk]]|
         workingOn=[[Mohawk]]|
         email=digitall@scummvm.org|
         email=digitall AT scummvm DOT org|
}}
}}
Digitall (aka tdhs on sf.net) is a developer for ScummVM, working primarily on Mohawk Myst support.
Digitall (aka tdhs on sf.net) is a developer for ScummVM.<br>
He started by working on the first stages of supporting Myst in the Mohawk engine, but is now procrastinating badly by:
* Triaging/Fixing Bugs.
* Closing Memory Leaks and fixing other issues reported by Valgrind.
* Completing Operation Stealth support in Cine.
* Completing Big Red Adventure support in Parallaction.
* Far too much else :/


== ToDo ==


== Cruise ==


* Review enginmanap refactoring of engine and merge... Fix major regression at mid point of commit chain.


== Sky ==


* Write create_sky tool to generate sky.cpt from static headers to replace unstable output from skycpt tool.


== ToDo ==
== Mohawk ==
 
=== Coding ===
* Myst ME Only :
  * Get QDM2 working.
  * Get SVQ1 working.


* All Myst Versions :
* Myst ME :
  * Look at making JPEG Decoder IDCT more efficient i.e. fixed point integer or at least less floats.
** Refactor QDM2 codec to remove memory access errors reported by Valgrind.
    - This is part of the reason why Myst ME card changes take so long.
  * Look at Myst card screen update logic.
  * Look at Myst Type 10/11/12 resource control.
  * Work out unknown regions in Myst Save/Load files.

Latest revision as of 19:59, 20 April 2012

digitall
Name David Turner
Team Member since 30/12/2009
Working on Mohawk
Personal webpage/BLOG -
Email digitall AT scummvm DOT org

Digitall (aka tdhs on sf.net) is a developer for ScummVM.
He started by working on the first stages of supporting Myst in the Mohawk engine, but is now procrastinating badly by:

  • Triaging/Fixing Bugs.
  • Closing Memory Leaks and fixing other issues reported by Valgrind.
  • Completing Operation Stealth support in Cine.
  • Completing Big Red Adventure support in Parallaction.
  • Far too much else :/

ToDo

Cruise

  • Review enginmanap refactoring of engine and merge... Fix major regression at mid point of commit chain.

Sky

  • Write create_sky tool to generate sky.cpt from static headers to replace unstable output from skycpt tool.

Mohawk

  • Myst ME :
    • Refactor QDM2 codec to remove memory access errors reported by Valgrind.