Difference between revisions of "Neverhood"
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(neverhood now in the master) |
Eriktorbjorn (talk | contribs) (Added a list of known issues. (I know the formatting sucks.)) |
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==Known issues== | |||
* Uninitialised variables in the sound code, as indicated by Valgrind. These both happen in the navigation scene outside of the starting building, and may be at least partly related to playTwoSounds(): | |||
==26398== Conditional jump or move depends on uninitialised value(s) | |||
==26398== at 0x88DBBBB: Neverhood::SoundItem::update() (sound.cpp:235) | |||
==26398== by 0x88DC2F7: Neverhood::SoundMan::update() (sound.cpp:352) | |||
==26398== by 0x88D695F: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:175) | |||
==26398== by 0x88D66AF: Neverhood::NeverhoodEngine::run() (neverhood.cpp:120) | |||
==26398== by 0x805084A: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:226) | |||
==26398== by 0x8051489: scummvm_main (main.cpp:452) | |||
==26398== by 0x804F5DF: main (posix-main.cpp:45) | |||
==26398== at 0x88DBBC7: Neverhood::SoundItem::update() (sound.cpp:236) | |||
==26398== by 0x88DC2F7: Neverhood::SoundMan::update() (sound.cpp:352) | |||
==26398== by 0x88D695F: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:175) | |||
==26398== by 0x88D66AF: Neverhood::NeverhoodEngine::run() (neverhood.cpp:120) | |||
==26398== by 0x805084A: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:226) | |||
==26398== by 0x8051489: scummvm_main (main.cpp:452) | |||
==26398== by 0x804F5DF: main (posix-main.cpp:45) | |||
[[Category:Engines]] | [[Category:Engines]] |
Revision as of 17:08, 27 May 2013
Neverhood | ||
---|---|---|
Engine developer | johndoe | |
Companies that used it | The Neverhood, Inc. | |
Games that use it | The Neverhood | |
Date added to ScummVM | 2013-05-15 | |
First release containing it | None |
Known issues
- Uninitialised variables in the sound code, as indicated by Valgrind. These both happen in the navigation scene outside of the starting building, and may be at least partly related to playTwoSounds():
==26398== Conditional jump or move depends on uninitialised value(s) ==26398== at 0x88DBBBB: Neverhood::SoundItem::update() (sound.cpp:235) ==26398== by 0x88DC2F7: Neverhood::SoundMan::update() (sound.cpp:352) ==26398== by 0x88D695F: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:175) ==26398== by 0x88D66AF: Neverhood::NeverhoodEngine::run() (neverhood.cpp:120) ==26398== by 0x805084A: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:226) ==26398== by 0x8051489: scummvm_main (main.cpp:452) ==26398== by 0x804F5DF: main (posix-main.cpp:45) ==26398== at 0x88DBBC7: Neverhood::SoundItem::update() (sound.cpp:236) ==26398== by 0x88DC2F7: Neverhood::SoundMan::update() (sound.cpp:352) ==26398== by 0x88D695F: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:175) ==26398== by 0x88D66AF: Neverhood::NeverhoodEngine::run() (neverhood.cpp:120) ==26398== by 0x805084A: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:226) ==26398== by 0x8051489: scummvm_main (main.cpp:452) ==26398== by 0x804F5DF: main (posix-main.cpp:45)