Difference between revisions of "Neverhood"
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Eriktorbjorn (talk | contribs) (Added a list of known issues. (I know the formatting sucks.)) |
Eriktorbjorn (talk | contribs) (Added missing Valgrind output line) |
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==26398== by 0x804F5DF: main (posix-main.cpp:45) | ==26398== by 0x804F5DF: main (posix-main.cpp:45) | ||
==26398== Conditional jump or move depends on uninitialised value(s) | |||
==26398== at 0x88DBBC7: Neverhood::SoundItem::update() (sound.cpp:236) | ==26398== at 0x88DBBC7: Neverhood::SoundItem::update() (sound.cpp:236) | ||
==26398== by 0x88DC2F7: Neverhood::SoundMan::update() (sound.cpp:352) | ==26398== by 0x88DC2F7: Neverhood::SoundMan::update() (sound.cpp:352) |
Revision as of 17:10, 27 May 2013
Neverhood | ||
---|---|---|
Engine developer | johndoe | |
Companies that used it | The Neverhood, Inc. | |
Games that use it | The Neverhood | |
Date added to ScummVM | 2013-05-15 | |
First release containing it | None |
Known issues
- Uninitialised variables in the sound code, as indicated by Valgrind. These both happen in the navigation scene outside of the starting building, and may be at least partly related to playTwoSounds():
==26398== Conditional jump or move depends on uninitialised value(s) ==26398== at 0x88DBBBB: Neverhood::SoundItem::update() (sound.cpp:235) ==26398== by 0x88DC2F7: Neverhood::SoundMan::update() (sound.cpp:352) ==26398== by 0x88D695F: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:175) ==26398== by 0x88D66AF: Neverhood::NeverhoodEngine::run() (neverhood.cpp:120) ==26398== by 0x805084A: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:226) ==26398== by 0x8051489: scummvm_main (main.cpp:452) ==26398== by 0x804F5DF: main (posix-main.cpp:45) ==26398== Conditional jump or move depends on uninitialised value(s) ==26398== at 0x88DBBC7: Neverhood::SoundItem::update() (sound.cpp:236) ==26398== by 0x88DC2F7: Neverhood::SoundMan::update() (sound.cpp:352) ==26398== by 0x88D695F: Neverhood::NeverhoodEngine::mainLoop() (neverhood.cpp:175) ==26398== by 0x88D66AF: Neverhood::NeverhoodEngine::run() (neverhood.cpp:120) ==26398== by 0x805084A: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:226) ==26398== by 0x8051489: scummvm_main (main.cpp:452) ==26398== by 0x804F5DF: main (posix-main.cpp:45)