Difference between revisions of "Lure of the Temptress"
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(Add to Supported Games category) |
(clarifying that it uses the Virtual Theatre engine) |
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platforms=Amiga, Atari ST, DOS| | platforms=Amiga, Atari ST, DOS| | ||
resolution=320x200, 256 colors| | resolution=320x200, 256 colors| | ||
engine=[[Lure]]| | engine=[[Lure|Virtual Theater]]| | ||
support=Since ScummVM 0.11.0| | support=Since ScummVM 0.11.0| | ||
purchase=The full game can be<br/>legally downloaded from<br/>our [http://www.scummvm.org/downloads.php#extras downloads page] | purchase=The full game can be<br/>legally downloaded from<br/>our [http://www.scummvm.org/downloads.php#extras downloads page] |
Revision as of 19:31, 12 September 2013
Lure of the Temptress | ||
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First release | 1992 | |
Also known as | Lure, LOTT | |
Developed by | Revolution Software | |
Published by | Virgin Interactive | |
Distributed by | (unknown) | |
Platforms | Amiga, Atari ST, DOS | |
Resolution | 320x200, 256 colors | |
Engine | Virtual Theater | |
Support | Since ScummVM 0.11.0 | |
Available for Purchase |
The full game can be legally downloaded from our downloads page |
Lure of the Temptress, was the first game to use Revolution's Virtual Theatre engine. The game follows a young peasant named Diermot who must escape prison, rid the kingdom of Turnvale from the Skorl invaders, and defeat the cruel temptress Selena.
Legal status
In August 2003, the creators and copyright holders of Lure of the Temptress, Revolution Software, released the DOS versions of the game as freeware. The sourcecode was lost, so unlike Beneath a Steel Sky, the sourcecode had to be reverse engineered in order to be included in ScummVM. ScummVM officially supported Lure of the Temptress on January 15, 2007. The game can be downloaded from our downloads page.