Difference between revisions of "Kyra/Opcodes"
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===Opcodes=== | ===Opcodes=== | ||
44 = push | <code> | ||
45 = ? compare [sp], [xx] ? | 44 = push | ||
49 = ? copy [xx], [sp] ? | 45 = ? compare [sp], [xx] ? | ||
4C = add sp,xx ; what would be dec sp,xx? maybe 4B or 4E? | 49 = ? copy [xx], [sp] ? | ||
4E = execute command (see below) | 4C = add sp,xx ; what would be dec sp,xx? maybe 4B or 4E? | ||
4E = execute command (see below) | |||
</code> | |||
===Commands=== | ===Commands=== | ||
<code> | |||
01 3 arguments ; output string std color? (unk, unk, stringid) (see also 34) | 01 3 arguments ; output string std color? (unk, unk, stringid) (see also 34) | ||
0B 4 ; walk to coordinates (unk, x,x,y) Cmd_Walk_Player_To_Point ? | 0B 4 ; walk to coordinates (unk, x,x,y) Cmd_Walk_Player_To_Point ? | ||
0D 4 ; remove item from screen? (removes note from desk) | 0D 4 ; remove item from screen? (removes note from desk) | ||
0E 1 ; pick up item (ie mousecursor=item id) | 0E 1 ; pick up item (ie mousecursor=item id) | ||
29 4 ; play WSA file? (or just load it? coords?) | 29 4 ; play WSA file? (or just load it? coords?) | ||
34 4 ; output string defined color? (color, unk, unk, stringid) (see also 01) | 34 4 ; output string defined color? (color, unk, unk, stringid) (see also 01) | ||
35 0 ; restore text background? | 35 0 ; restore text background? | ||
36 0 ; disable mouse cursor | 36 0 ; disable mouse cursor | ||
37 0 ; enable mouse cursor | 37 0 ; enable mouse cursor | ||
8B 2 ; set room name/status text (unk, stringID) | 8B 2 ; set room name/status text (unk, stringID) | ||
91 0 ; copyprotection box pops up | 91 0 ; copyprotection box pops up | ||
93 0 ; Brandon turns to stone anim? | 93 0 ; Brandon turns to stone anim? | ||
</code> |
Revision as of 20:22, 6 June 2005
This page is a work-in-progress document listing vm opcodes of the Kyrandia games. Unless otherwise noted, these opcodes are based on Kyrandia 1.
Opcodes
44 = push
45 = ? compare [sp], [xx] ?
49 = ? copy [xx], [sp] ?
4C = add sp,xx ; what would be dec sp,xx? maybe 4B or 4E?
4E = execute command (see below)
Commands
01 3 arguments ; output string std color? (unk, unk, stringid) (see also 34)
0B 4 ; walk to coordinates (unk, x,x,y) Cmd_Walk_Player_To_Point ?
0D 4 ; remove item from screen? (removes note from desk)
0E 1 ; pick up item (ie mousecursor=item id)
29 4 ; play WSA file? (or just load it? coords?)
34 4 ; output string defined color? (color, unk, unk, stringid) (see also 01)
35 0 ; restore text background?
36 0 ; disable mouse cursor
37 0 ; enable mouse cursor
8B 2 ; set room name/status text (unk, stringID)
91 0 ; copyprotection box pops up
93 0 ; Brandon turns to stone anim?