Difference between revisions of "Cine/TODO"

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439 bytes added ,  17:03, 21 February 2016
Use Tracker template instead of BugTrackSF
(Removed fixup lockup in Operation Stealth)
(Use Tracker template instead of BugTrackSF)
 
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** Restart Game
** Restart Game
** Change Backup Drive
** Change Backup Drive
* Add code to replace the original save/load dialogs with ScummVM dialogs, thus allowing 255 saveslots, rather than limited to 10 slots.
* Add ScummVM savegame thumbnail support (Need to maintain loading of older savegames where this is not present).
* add support for AtariST sound and music resources (if different from Amiga)
* add support for AtariST sound and music resources (if different from Amiga)
* add support PC Speaker instruments in the PC SoundFX player code (write PCSoundDriver subclasses)
* add support PC Speaker instruments in the PC SoundFX player code (write PCSoundDriver subclasses)
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* finish Operation Stealth support
* finish Operation Stealth support
** Graphics Glitches:
** Graphics Glitches:
*** Upon loading savegames, Palette is incorrect until you change screen.
*** Scene 1 Room 4 (Airport - Baggage Belt) - Palette glitch if "Operate" is performed on "American Passport" inventory item.
*** Double fade out glitch on scene changes, notably in Scene 2 Room 5 (Bank Vault).
*** Scene 3 Underwater Animation Sequence seem very hard in last screen. Timing bug? Add "oxygenCheat" command for playtesting?
*** Scene 6 Room 2 (Mansion Study, Safe Closeup) - LED Digits (mainly 4) Missing Segments.
*** Scene 6 Room 2 (Mansion Study, Safe Closeup) - LED Digits (mainly 4) Missing Segments.
*** Scene 8 (Cutscene - Top Of Porthole Tunnel Ladder) - Background around Ego (John) square with incorrect color.
*** Scene 8 (Cutscene - Top Of Porthole Tunnel Ladder) - Background around Ego (John) square with incorrect color.
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== Bugs ==
== Bugs ==
* Future Wars: Looping samples don't loop in Amiga version ([http://sourceforge.net/tracker/?func=detail&aid=3091660&group_id=37116&atid=418820 #3091660])
* Future Wars: Looping samples don't loop in Amiga version{{Tracker|id=4440}}
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