Difference between revisions of "Compiling ScummVM/macOS"
(→4. Manual compilation: Add link to SDL_net) |
m (Text replacement - "<source lang=" to "<syntaxhighlight lang=") |
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After installing Xcode, open a terminal and type: | After installing Xcode, open a terminal and type: | ||
< | <syntaxhighlight lang="bash"> | ||
xcode-select --install | xcode-select --install | ||
</source> | </source> | ||
Line 21: | Line 21: | ||
Install Homebrew by pasting the following into a terminal: | Install Homebrew by pasting the following into a terminal: | ||
< | <syntaxhighlight lang="bash"> | ||
ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)" | ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)" | ||
</source> | </source> | ||
Line 35: | Line 35: | ||
=== 1. Homebrew === | === 1. Homebrew === | ||
< | <syntaxhighlight lang="bash"> | ||
brew install sdl2 sdl2_net jpeg-turbo libmpeg2 libogg libvorbis flac libmad libpng theora faad2 freetype lzlib fluid-synth | brew install sdl2 sdl2_net jpeg-turbo libmpeg2 libogg libvorbis flac libmad libpng theora faad2 freetype lzlib fluid-synth | ||
</source> | </source> | ||
=== 2. MacPorts === | === 2. MacPorts === | ||
< | <syntaxhighlight lang="bash"> | ||
sudo port install libsdl2 libsdl2_net libjpeg-turbo libmpeg2 libogg libvorbis flac libmad libpng libtheora faad2 freetype zlib fluidsynth | sudo port install libsdl2 libsdl2_net libjpeg-turbo libmpeg2 libogg libvorbis flac libmad libpng libtheora faad2 freetype zlib fluidsynth | ||
</source> | </source> | ||
=== 3. Fink === | === 3. Fink === | ||
< | <syntaxhighlight lang="bash"> | ||
TODO | TODO | ||
</source> | </source> | ||
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All the libraries are compiled and installed in the same way: | All the libraries are compiled and installed in the same way: | ||
< | <syntaxhighlight lang="bash"> | ||
cd thelib-src | cd thelib-src | ||
./configure --prefix=/path/to/install | ./configure --prefix=/path/to/install | ||
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The default installation path is /usr/local, but you will need admin privileges to install the libraries in this location. | The default installation path is /usr/local, but you will need admin privileges to install the libraries in this location. | ||
< | <syntaxhighlight lang="bash"> | ||
cd thelib-src | cd thelib-src | ||
./configure | ./configure | ||
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If you want your compilation to be compatible with older system, use the -mmacosx-version-min flag (for example -mmacosx-version-min=10.5). To force compilation in 32 bits use -arch i386. You can do that by setting environment variables before compiling all the libraries and ScummVM: | If you want your compilation to be compatible with older system, use the -mmacosx-version-min flag (for example -mmacosx-version-min=10.5). To force compilation in 32 bits use -arch i386. You can do that by setting environment variables before compiling all the libraries and ScummVM: | ||
< | <syntaxhighlight lang="bash"> | ||
export LDFLAGS="-arch i386 -mmacosx-version-min=10.5" | export LDFLAGS="-arch i386 -mmacosx-version-min=10.5" | ||
export CFLAGS="-arch i386 -mmacosx-version-min=10.5" | export CFLAGS="-arch i386 -mmacosx-version-min=10.5" | ||
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bzip2 is an exception. There is no configure and you directly call make with options. For example: | bzip2 is an exception. There is no configure and you directly call make with options. For example: | ||
< | <syntaxhighlight lang="bash"> | ||
make CFLAGS="-arch i386 -mmacosx-version-min=10.5 -Wall -Winline -O2 -g -D_FILE_OFFSET_BITS=64" LDFLAGS="-arch i386 -mmacosx-version-min=10.5" | make CFLAGS="-arch i386 -mmacosx-version-min=10.5 -Wall -Winline -O2 -g -D_FILE_OFFSET_BITS=64" LDFLAGS="-arch i386 -mmacosx-version-min=10.5" | ||
make install PREFIX=/Users/criezy/Dev/scummvm-releases/libs | make install PREFIX=/Users/criezy/Dev/scummvm-releases/libs | ||
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=== Configuring ScummVM === | === Configuring ScummVM === | ||
Run the configure script: | Run the configure script: | ||
< | <syntaxhighlight lang="bash"> | ||
./configure | ./configure | ||
</source> | </source> | ||
Line 132: | Line 132: | ||
If no errors come up, you should be ready to compile ScummvM. | If no errors come up, you should be ready to compile ScummvM. | ||
For a list of optional features (eg additional, not yet enabled engines) run: | For a list of optional features (eg additional, not yet enabled engines) run: | ||
< | <syntaxhighlight lang="bash"> | ||
./configure --help | ./configure --help | ||
</source> | </source> | ||
Line 145: | Line 145: | ||
=== Compiling ScummVM === | === Compiling ScummVM === | ||
Just run make (with -j to compile several files in parallel). For example | Just run make (with -j to compile several files in parallel). For example | ||
< | <syntaxhighlight lang="bash"> | ||
make -j4 | make -j4 | ||
</source> | </source> | ||
To recompile everything and not just the modified files: | To recompile everything and not just the modified files: | ||
< | <syntaxhighlight lang="bash"> | ||
make clean | make clean | ||
make -j4 | make -j4 | ||
Line 157: | Line 157: | ||
=== Installing ScummVM === | === Installing ScummVM === | ||
You can run ScummVM from the command line in the build directory: | You can run ScummVM from the command line in the build directory: | ||
< | <syntaxhighlight lang="bash"> | ||
./scummvm | ./scummvm | ||
</source> | </source> | ||
You can also generate an application bundle and move this one anywhere you want: | You can also generate an application bundle and move this one anywhere you want: | ||
< | <syntaxhighlight lang="bash"> | ||
make bundle | make bundle | ||
</source> | </source> | ||
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=== Creating an Xcode project === | === Creating an Xcode project === | ||
* Compile '''create_project''' inside devtools/create_project | * Compile '''create_project''' inside devtools/create_project | ||
< | <syntaxhighlight lang="bash"> | ||
make devtools/create_project | make devtools/create_project | ||
</source> | </source> | ||
Or alternatively you can use the Xcode project in devtools/create_project/xcode. Open it in Xcode or run the following command: | Or alternatively you can use the Xcode project in devtools/create_project/xcode. Open it in Xcode or run the following command: | ||
< | <syntaxhighlight lang="bash"> | ||
cd devtools/create_project/xcode; xcodebuild | cd devtools/create_project/xcode; xcodebuild | ||
</source> | </source> | ||
* Run create_project '''from the root ScummVM directory''': | * Run create_project '''from the root ScummVM directory''': | ||
< | <syntaxhighlight lang="bash"> | ||
./devtools/create_project/create_project . --xcode | ./devtools/create_project/create_project . --xcode | ||
</source> | </source> |
Revision as of 15:02, 25 October 2018
Compiling ScummVM under macOS
Compiling ScummVM under macOS requires setting up the build environment first, and then compiling the sources either via command line, or the Xcode GUI.
Things needed
Xcode
This can be installed from the Mac App Store.
Xcode command line tools
After installing Xcode, open a terminal and type:
<syntaxhighlight lang="bash"> xcode-select --install </source>
Package manager
Getting the required libraries is easier with a package manager. The three most well-known ones are Homebrew, MacPorts, and Fink.
1. Homebrew (recommended)
Install Homebrew by pasting the following into a terminal:
<syntaxhighlight lang="bash"> ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)" </source>
2. MacPorts
Install MacPorts by downloading and running the installer from the MacPorts installation page.
3. Fink
Install Fink by downloading and building the source from the Fink Source Release page.
Obtaining the required libraries
After downloading the Xcode command line tools and a package manager, enter the following command to install all the required libraries:
1. Homebrew
<syntaxhighlight lang="bash"> brew install sdl2 sdl2_net jpeg-turbo libmpeg2 libogg libvorbis flac libmad libpng theora faad2 freetype lzlib fluid-synth </source>
2. MacPorts
<syntaxhighlight lang="bash"> sudo port install libsdl2 libsdl2_net libjpeg-turbo libmpeg2 libogg libvorbis flac libmad libpng libtheora faad2 freetype zlib fluidsynth </source>
3. Fink
<syntaxhighlight lang="bash"> TODO </source>
4. Manual compilation
Get the source code from the libraries. With this method you will not only need to get the libraries ScummVM uses directly, but also those they depend on.
- Required:
- SDL 2 or 1.2 (prefer SDL 2 unless you are on a very old version of MacOS X)
- Optional:
All the libraries are compiled and installed in the same way: <syntaxhighlight lang="bash"> cd thelib-src ./configure --prefix=/path/to/install make make install </source>
The default installation path is /usr/local, but you will need admin privileges to install the libraries in this location. <syntaxhighlight lang="bash"> cd thelib-src ./configure make sudo make install </source>
If you want your compilation to be compatible with older system, use the -mmacosx-version-min flag (for example -mmacosx-version-min=10.5). To force compilation in 32 bits use -arch i386. You can do that by setting environment variables before compiling all the libraries and ScummVM: <syntaxhighlight lang="bash"> export LDFLAGS="-arch i386 -mmacosx-version-min=10.5" export CFLAGS="-arch i386 -mmacosx-version-min=10.5" export CXXFLAGS="-arch i386 -mmacosx-version-min=10.5" </source>
bzip2 is an exception. There is no configure and you directly call make with options. For example: <syntaxhighlight lang="bash"> make CFLAGS="-arch i386 -mmacosx-version-min=10.5 -Wall -Winline -O2 -g -D_FILE_OFFSET_BITS=64" LDFLAGS="-arch i386 -mmacosx-version-min=10.5" make install PREFIX=/Users/criezy/Dev/scummvm-releases/libs </source>
If you plan to build the ScummVM app bundle, you will need to generate static libraries. For most of the libraries this is done by default, but for a few you need to specify you want static libraries when invoking configure. Here are suggested configure options for each library. If the library is not listed in the table below this means the default is fine.
Library | configure flags | Comments |
---|---|---|
pkg-config | --with-internal-glib | |
glib | --enable-static | |
libmpeg2 | --disable-sdl |
Need to add -std=gnu89 to CFLAGS (for example 'export CFLAGS="-std=gnu89"' before invoking configure) |
FLAC | --enable-static --disable-asm-optimizations | |
Theora | --disable-examples |
|
Compiling ScummVM via the command line
Configuring ScummVM
Run the configure script: <syntaxhighlight lang="bash"> ./configure </source>
If no errors come up, you should be ready to compile ScummvM. For a list of optional features (eg additional, not yet enabled engines) run: <syntaxhighlight lang="bash"> ./configure --help </source>
Here is a list of some options you may want to use:
- --enable-all-engines or --enable-engine=foo,bar to enable unsupported engines (not compiled by default)
- --with-staticlib=/path/to/install/dir if your libraries are not in a standard place (e.g. you compiled the libraries manually with a custom installation directory). This is only used when building the application bundle.
- --enable-updates --with-sparkle-prefix=/path/to/sparkle to enable Sparkle (disabled by default). The path should be the path to the directory that contains the Sparkle.framework and not the path to the Sparkle.framework itself.
Note: If you want to use Sparkle, there are some additional steps to do such as setting up DSA signatures. See [1] for details. ScummVM expects to find the DSA public key in dist/macosx.dsa_pub.pem.
Compiling ScummVM
Just run make (with -j to compile several files in parallel). For example <syntaxhighlight lang="bash"> make -j4 </source>
To recompile everything and not just the modified files: <syntaxhighlight lang="bash"> make clean make -j4 </source>
Installing ScummVM
You can run ScummVM from the command line in the build directory: <syntaxhighlight lang="bash"> ./scummvm </source>
You can also generate an application bundle and move this one anywhere you want: <syntaxhighlight lang="bash"> make bundle </source>
Some features such as dock integration are only available if you build the bundle.
Also if you run scummvm from the command line, you will need to set the Theme path in the ScummVM options so that it finds the modern theme. The themes are in gui/themes/ in the source code repository.
Compiling ScummVM via the Xcode GUI
Creating an Xcode project
- Compile create_project inside devtools/create_project
<syntaxhighlight lang="bash"> make devtools/create_project </source> Or alternatively you can use the Xcode project in devtools/create_project/xcode. Open it in Xcode or run the following command: <syntaxhighlight lang="bash"> cd devtools/create_project/xcode; xcodebuild </source>
- Run create_project from the root ScummVM directory:
<syntaxhighlight lang="bash"> ./devtools/create_project/create_project . --xcode </source>
Note that `create_project` accepts most of the same flags that `configure` accepts.
Build the Xcode project
- Open the Xcode project
- Go to Product -> Scheme and set the scheme to "ScummVM-macOS"
- Go to Product -> Scheme -> Edit Scheme -> Run tab -> Options tab and uncheck "Allow debugging when using document Versions Browser"
- Build with Product -> Build or Product -> Run