Difference between revisions of "Glk"
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Dreammaster (talk | contribs) (ScummGlk engine) |
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companies=See [[ScummGlk#Sub-engines|Sub-engines]]| | companies=See [[ScummGlk#Sub-engines|Sub-engines]]| | ||
usedBy=See [[ScummGlk#Sub-engines|Sub-engines]]| | usedBy=See [[ScummGlk#Sub-engines|Sub-engines]]| | ||
dateAdded=December | dateAdded=December 9, 2018| | ||
release=None | release=None | ||
}} | }} | ||
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==Sub-engines== | ==Sub-engines== | ||
* [[Frotz]] - For playing Infocom games and more recent | * [[Frotz]] - For playing Infocom games and more recent Z-code games authored using Inform. | ||
* [[Scott]] - | * [[Scott]] - For playing the Scott Adams games. | ||
==Status== | ==Status== | ||
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==External links== | ==External links== | ||
* [http://ccxvii.net/gargoyle/ Original Gargoyle interpreter that implements the Glk API] | * [http://ccxvii.net/gargoyle/ Original Gargoyle interpreter that implements the Glk API] | ||
* [https://en.wikipedia.org/wiki/Glk_(software) Wikipedia article on Glk] | |||
[[Category:Engines]] | [[Category:Engines]] |
Revision as of 20:55, 9 December 2018
ScummGlk | ||
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Engine developer | dreammaster, Tor Andersson | |
Companies that used it | See Sub-engines | |
Games that use it | See Sub-engines | |
Date added to ScummVM | 2018-12-09 | |
First release containing it | None |
About
ScummGlk is an engine that implements the Glk API for text adventures (aka interactive fiction). Under it sits a number of sub-engines, each supporting a different company's and/or category of text adventures.
Sub-engines
- Frotz - For playing Infocom games and more recent Z-code games authored using Inform.
- Scott - For playing the Scott Adams games.