Difference between revisions of "Compiling ScummVM/Dreamcast"
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===Optional=== | ===Optional=== | ||
* [http:// | * [http://sourceforge.net/projects/mad/files/libmad/ libmad] (MPEG Audio Decoder, needed if you want to play MP3-compressed games) - [http://mc.pp.se/dc/files/libmad-0.15.1b.tar.gz Precompiled binaries of v0.15.1b] | ||
== Building the libraries == | == Building the libraries == | ||
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== Further reading == | == Further reading == | ||
* [[Dreamcast]] - wiki page for this port | * [[Dreamcast]] - wiki page for this port | ||
* [https:// | * [https://github.com/scummvm/scummvm/blob/master/README.md#100-compiling ScummVM README, Section 10.0] |
Latest revision as of 03:35, 21 February 2019
Compiling ScummVM for Dreamcast under Linux
Tools/libraries needed
Mandatory
- gcc configured as a cross-compiler for 'sh-elf' - v3.4.2 recommended.
- binutils configured as a cross-assembler for 'sh-elf' - v2.18 recommended.
- newlib compiled for 'sh-elf' - Precompiled binaries of v1.12.0
- libronin-0.5 - Precompiled binaries of v0.5
- Original author's website now dead: http://peter.bortas.org/scumm/libronin-0.5.tar.gz
Optional
- libmad (MPEG Audio Decoder, needed if you want to play MP3-compressed games) - Precompiled binaries of v0.15.1b
Building the libraries
todo
Configuring ScummVM
Edit the makefile in backends/dc to point to your libronin path, as well as your path to the sh-elf cross-compiler.
Compiling ScummVM
run make dist
For serial/IP upload, remove the "BUILD_PLUGINS" line from the makefile and just run `make', to get a static binary with the name `scummvm.elf'.
Further reading
- Dreamcast - wiki page for this port
- ScummVM README, Section 10.0