Difference between revisions of "The Curse of Monkey Island"

From ScummVM :: Wiki
Jump to navigation Jump to search
(updating purchase field)
(fix image)
Line 1: Line 1:
{{GameDescription|
{{GameDescription|
         image = http://www.scummvm.org/screenshots/lec/comi/scummvm_0_11_1.jpg|
         image = http://www.scummvm.org/data/screenshots/lec/comi/scummvm_0_11_1.jpg|
name= The Curse of Monkey Island|
name= The Curse of Monkey Island|
release=1997|
release=1997|

Revision as of 23:37, 7 September 2019

The Curse of Monkey Island
scummvm_0_11_1.jpg
First release 1997
Also known as Monkey Island 3,
Monkey 3, MI3,
COMI, CMI
Developed by LucasArts
Published by LucasArts
Distributed by Activision
Platforms Windows
Resolution 640x480, 256 colors
Engine SCUMM
Support Since ScummVM 0.4.0
Available for
Purchase
No

The Curse of Monkey Island was the third game in the Monkey Island series, and the twelfth game to use the SCUMM scripting language. The game first follows Guybrush as he is captured by the Zombie Pirate LeChuck, and must escape from the hold of LeChuck's pirate ship. Later Guybrush accidently turns his love, Elaine, into a gold statue with a cursed ring. Now, he has to find an uncursed ring to change her back.

External links