Difference between revisions of "Actual Destination"
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name=Actual Destination| | name=Actual Destination| | ||
release=2009| | release=2009| | ||
developer=[[ | developer=[[Marcus Grönskog]], [[Adam Storhed]]| | ||
publisher=[[Blekinge Institute of Technology]]| | publisher=[[Blekinge Institute of Technology]]| | ||
distributor=[[Dead:Code Software|Dead Code]]| | distributor=[[Dead:Code Software|Dead Code]]| |
Revision as of 19:34, 2 March 2020
Actual Destination | ||
---|---|---|
No Screenshot Available | ||
First release | 2009 | |
Also known as | N/A | |
Developed by | Marcus Grönskog, Adam Storhed | |
Published by | Blekinge Institute of Technology | |
Distributed by | Dead Code | |
Platforms | Windows | |
Resolution | (unknown) | |
Engine | Wintermute | |
Support | Not supported. A WIP engine is available in our Git repository. | |
Available for Purchase |
Free from WME Resource Center (archive) |
Actual Destination is an adventure game that follows two astronauts who are scavenging the known galaxy, but accidentally travel beyond the mapped regions of space. Now stranded, they have to search for a way to get back home.