Difference between revisions of "Glk/AdvSys"
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(Copied missing content from ScummGlk/Advsys over, corrected addition date.) |
Thunderforge (talk | contribs) (Removing release value so that Template:EngineDescription properly parses it) |
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usedBy=See [[Glk/AdvSys#Games|Games]]| | usedBy=See [[Glk/AdvSys#Games|Games]]| | ||
dateAdded=June 9, 2019| | dateAdded=June 9, 2019| | ||
release= | release= | ||
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Revision as of 23:56, 10 April 2020
AdvSys | ||
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Engine developer | dreammaster | |
Companies that used it | various | |
Games that use it | See Games | |
Date added to ScummVM | 2019-06-09 | |
First release containing it | None |
About
AdvSys is an object-oriented, LISP-like authoring system for IF, created by David Betz in 1986.
Games
Notes
This sub-engine is loosely inspired on the AdvSys interpreter Copyright © 2009 by David Betz. It was released under the BSD license, so I extracted the API & algorithms, and built a fresh version for ScummVM from scratch based on it.