Difference between revisions of "Igor"
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(Document the engine drop) |
Thunderforge (talk | contribs) (Removing release value so that Template:EngineDescription properly parses it) |
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usedBy=[[Igor: Objective Uikokahonia]]| | usedBy=[[Igor: Objective Uikokahonia]]| | ||
dateAdded=October 29, 2007| | dateAdded=October 29, 2007| | ||
release= | release=| | ||
}} | }} | ||
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Incomplete, development stalled. The existing code just allows to play the game demo. | Incomplete, development stalled. The existing code just allows to play the game demo. | ||
The engine was finally removed from | The engine was finally removed from the source code repository in 14 of November of 2009 after about 2 years without changes and without any plans for further development. This was mainly due to the hardcoded nature of the game logic. | ||
== External Links == | == External Links == |
Latest revision as of 23:59, 10 April 2020
Igor | ||
---|---|---|
Engine developer | Cyx | |
Companies that used it | Péndulo Studios | |
Games that use it | Igor: Objective Uikokahonia | |
Date added to ScummVM | 2007-10-29 | |
First release containing it | None |
About
Igor is the engine to run Igor: Objective Uikokahonia.
Status
Incomplete, development stalled. The existing code just allows to play the game demo.
The engine was finally removed from the source code repository in 14 of November of 2009 after about 2 years without changes and without any plans for further development. This was mainly due to the hardcoded nature of the game logic.