Difference between revisions of "Compiling ScummVM/GCC"
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===Optional=== | ===Optional=== | ||
* | * [http://flac.sourceforge.net/ flac] (Free Lossless Audio Codec, needed if you want to play compressed games without quality loss) | ||
* TODO ( | * [http://www.underbit.com/products/mad/ libmad] (MPEG Audio Decoder, needed if you want to play MP3-compressed games) | ||
* TODO (ogg, tremor, libmpeg2, libfluidsynth) | |||
== Building the libraries == | == Building the libraries == |
Revision as of 18:56, 19 March 2006
Compiling ScummVM with GCC under Linux
Tools/libraries needed
Mandatory (these should also install dependencies)
- gcc-c++ (under Fedora Core, run "yum install gcc-c++" as root to install the GNU C++ compiler)
- SDL-devel (under Fedora Core, run "yum install SDL-devel" as root to install it)
Optional
- flac (Free Lossless Audio Codec, needed if you want to play compressed games without quality loss)
- libmad (MPEG Audio Decoder, needed if you want to play MP3-compressed games)
- TODO (ogg, tremor, libmpeg2, libfluidsynth)
Building the libraries
todo
Configuring ScummVM
Run the configure script - type "./configure" in the directory with the ScummVM source files. If no errors come up, you should be ready to compile ScummvM. Run "./configure --help" for a list of optional features (eg additional, not yet enabled engines).
Compiling ScummVM
run make
Installing ScummVM
either run ./scummvm from the current directory or run make install to install ScummVM (you can then run it using "scummvm" from any directory)